Searched refs:spinning_friction (Results 1 – 14 of 14) sorted by relevance
31 spinning_friction(0), in ChMaterialSurface()38 spinning_friction = other.spinning_friction; in ChMaterialSurface()55 marchive << CHNVP(spinning_friction); in ArchiveOUT()67 marchive >> CHNVP(spinning_friction); in ArchiveIN()
83 spinning_friction(0), in ChMaterialCompositeNSC()104 spinning_friction = strategy->CombineFriction(mat1->spinning_friction, mat2->spinning_friction); in ChMaterialCompositeNSC()
58 void SetSpinningFriction(float val) { spinning_friction = val; } in SetSpinningFriction()59 float GetSpinningFriction() const { return spinning_friction; } in GetSpinningFriction()75 float spinning_friction; ///< Spinning coefficient of friction variable
120 muSpin_eff = strategy->CombineFriction(mat1->spinning_friction, mat2->spinning_friction); in ChMaterialCompositeSMC()
97 float spinning_friction; variable
89 Rx.SetSpinningFrictionCoefficient(mat.spinning_friction); in Reset()
302 if (cmat.rolling_friction || cmat.spinning_friction) { in InsertContact()
62 uint8_t spinning_friction; member
7054 spin_speed -= spinSpeed >> vehicleEntry->spinning_friction; in UpdateSpinningCar()
93 real3(cmat.sliding_friction, cmat.rolling_friction, cmat.spinning_friction)); in AddContact()170 real3 mu(cmat.sliding_friction, cmat.rolling_friction, cmat.spinning_friction); in AddContact()
107 …< mat->static_friction << mat->sliding_friction << mat->rolling_friction << mat->spinning_friction; in WriteCheckpoint()225 matNSC->spinning_friction; in ReadCheckpoint()
444 vehicle->spinning_friction = stream->ReadValue<uint8_t>(); in ReadLegacyVehicle()739 car.spinning_friction = Json::GetNumber<uint8_t>(jCar["spinningFriction"]); in ReadJsonCar()
531 return entry->spinning_friction; in spinningFriction_get()
19 self.spinning_friction = 0