Home
last modified time | relevance | path

Searched refs:spiral_map (Results 1 – 4 of 4) sorted by relevance

/dports/games/fargoal/fargoal/src/
H A Dgame.c318 int spiral_map = 0; variable
550 spiral_map = MAP_W * MAP_H / 2; in game_frame()
576 if (spiral_map && frames % 2 == 0) in game_frame()
580 int spiral_steps = MAP_W * MAP_H / 2 - spiral_map; in game_frame()
614 spiral_map--; in game_frame()
H A Dgame.h38 extern int spiral_map;
H A Dsave.c267 save (spiral_map); in game_save()
326 load (spiral_map); in game_load()
H A Dplayer.c867 spiral_map = MAP_W * MAP_H / 2; in player_die()