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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/sp/
H A Dsp_shader.cpp281 void SPShader::setUniformsPerObject(SPPerObjectUniform* sppou, in setUniformsPerObject() argument
286 if (sppou->isEmpty()) in setUniformsPerObject()
292 if (sppou->assignUniform(p.first, p.second)) in setUniformsPerObject()
H A Dsp_shader.hpp192 void setUniformsPerObject(SPPerObjectUniform* sppou,