/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | screen.cpp | 500 sprData = hifBuf; in processImage() 503 sprData = _rleBuffer; in processImage() 506 sprData = _rleBuffer; in processImage() 510 sprData = tonyBuf; in processImage() 740 if (sprData[cntx]) in drawSprite() 746 if (sprData[cntx]) in drawSprite() 750 sprData += sprPitch; in drawSprite() 761 if (sprData[cntx]) { in drawPsxHalfShrinkedSprite() 768 if (sprData[cntx]) { in drawPsxHalfShrinkedSprite() 773 sprData += sprPitch; in drawPsxHalfShrinkedSprite() [all …]
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H A D | screen.h | 118 …void drawSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint1… 119 …void drawPsxHalfShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 s… 120 …void drawPsxFullShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 s…
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H A D | control.cpp | 1038 uint8 *sprData = (uint8 *)chSpr + sizeof(FrameHeader); in renderText() local 1044 Screen::decompressHIF(sprData, HIFbuf); in renderText() 1045 sprData = HIFbuf; in renderText() 1050 if (sprData[cntx]) in renderText() 1051 dst[cntx] = sprData[cntx]; in renderText() 1057 if (sprData[cntx]) in renderText() 1058 dst[cntx] = sprData[cntx]; in renderText() 1061 sprData += _resMan->getUint16(chSpr->width); in renderText()
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/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | screen.cpp | 500 sprData = hifBuf; in processImage() 503 sprData = _rleBuffer; in processImage() 506 sprData = _rleBuffer; in processImage() 510 sprData = tonyBuf; in processImage() 740 if (sprData[cntx]) in drawSprite() 746 if (sprData[cntx]) in drawSprite() 750 sprData += sprPitch; in drawSprite() 761 if (sprData[cntx]) { in drawPsxHalfShrinkedSprite() 768 if (sprData[cntx]) { in drawPsxHalfShrinkedSprite() 773 sprData += sprPitch; in drawPsxHalfShrinkedSprite() [all …]
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H A D | screen.h | 118 …void drawSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint1… 119 …void drawPsxHalfShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 s… 120 …void drawPsxFullShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 s…
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H A D | control.cpp | 1040 uint8 *sprData = (uint8 *)chSpr + sizeof(FrameHeader); in renderText() local 1046 Screen::decompressHIF(sprData, HIFbuf); in renderText() 1047 sprData = HIFbuf; in renderText() 1052 if (sprData[cntx]) in renderText() 1053 dst[cntx] = sprData[cntx]; in renderText() 1059 if (sprData[cntx]) in renderText() 1060 dst[cntx] = sprData[cntx]; in renderText() 1063 sprData += _resMan->getUint16(chSpr->width); in renderText()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/ |
H A D | text.cpp | 407 void Text::changeTextSpriteColor(uint8 *sprData, uint8 newCol) { in changeTextSpriteColor() argument 408 DataFileHeader *header = (DataFileHeader *)sprData; in changeTextSpriteColor() 409 sprData += sizeof(DataFileHeader); in changeTextSpriteColor() 411 if (sprData[cnt] >= 241) in changeTextSpriteColor() 412 sprData[cnt] = newCol; in changeTextSpriteColor()
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H A D | text.h | 59 void changeTextSpriteColor(uint8 *sprData, uint8 newCol);
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H A D | logic.cpp | 1804 uint8 *sprData = (uint8 *)SkyEngine::fetchItem(textCompact->flag); in fnHighlight() local 1805 _skyText->changeTextSpriteColor(sprData, (uint8)pen); in fnHighlight()
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/ |
H A D | text.cpp | 407 void Text::changeTextSpriteColor(uint8 *sprData, uint8 newCol) { in changeTextSpriteColor() argument 408 DataFileHeader *header = (DataFileHeader *)sprData; in changeTextSpriteColor() 409 sprData += sizeof(DataFileHeader); in changeTextSpriteColor() 411 if (sprData[cnt] >= 241) in changeTextSpriteColor() 412 sprData[cnt] = newCol; in changeTextSpriteColor()
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H A D | text.h | 59 void changeTextSpriteColor(uint8 *sprData, uint8 newCol);
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H A D | logic.cpp | 1806 uint8 *sprData = (uint8 *)SkyEngine::fetchItem(textCompact->flag); in fnHighlight() local 1807 _skyText->changeTextSpriteColor(sprData, (uint8)pen); in fnHighlight()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | blitters.cpp | 110 void unpackSprite(gPixelMap *map, uint8 *sprData, uint32 dataSize) { in unpackSprite() argument 115 if (!sprData) { in unpackSprite() 120 Common::MemoryReadStream stream(sprData, dataSize); in unpackSprite()
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H A D | blitters.h | 45 void unpackSprite(gPixelMap *map, uint8 *sprData, uint32 dataSize);
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/dports/games/reminiscence/REminiscence-0.4.9/ |
H A D | resource.h | 205 void load_SPR_OFF(const char *fileName, uint8_t *sprData);
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H A D | resource.cpp | 321 void Resource::load_SPR_OFF(const char *fileName, uint8_t *sprData) { in load_SPR_OFF() argument 348 _sprData[pos] = sprData + off; in load_SPR_OFF()
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