Searched refs:sprId (Results 1 – 7 of 7) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/ |
H A D | background.cpp | 318 void Background::draw(int16 destX, int16 destY, byte sprId) { in draw() argument 319 assert(sprId < 40); in draw() 321 if (_sprites[sprId]._x > kOnDisk) { in draw() 323 destX = _sprites[sprId]._x * 8; in draw() 324 destY = _sprites[sprId]._y; in draw() 326 drawSprite(destX, destY, _sprites[sprId]); in draw() 332 f.seek(_offsets[sprId]); in draw()
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H A D | background.h | 60 void draw(int16 destX, int16 destY, byte sprId);
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/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/ |
H A D | background.cpp | 330 void Background::draw(int16 destX, int16 destY, byte sprId) { in draw() argument 331 assert(sprId < 40); in draw() 333 if (_sprites[sprId]._x > kOnDisk) { in draw() 335 destX = _sprites[sprId]._x * 8; in draw() 336 destY = _sprites[sprId]._y; in draw() 338 drawSprite(destX, destY, _sprites[sprId]); in draw() 344 f.seek(_offsets[sprId]); in draw()
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H A D | background.h | 60 void draw(int16 destX, int16 destY, byte sprId);
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/dports/graphics/aseprite/aseprite-1.2.9/src/app/crash/ |
H A D | read_document.cpp | 115 Sprite* loadSprite(ObjectId sprId) { in loadSprite() argument 116 return loadObject<Sprite*>("spr", sprId, &Reader::readSprite); in loadSprite() 174 ObjectId sprId = read32(s); in readDocument() local 180 return (Doc*)loadSprite(sprId); in readDocument() 183 Sprite* spr = loadSprite(sprId); in readDocument() 191 Console().printf("Unable to load sprite #%d\n", sprId); in readDocument()
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/roms/skiboot/libpore/ |
H A D | p9_stop_data_struct.H | 114 uint32_t sprId; member
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H A D | p9_stop_api.C | 140 if( i_regId == (CpuReg_t )g_sprRegister[index].sprId ) in validateSprImageInputs()
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