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Searched refs:sprId (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Dbackground.cpp318 void Background::draw(int16 destX, int16 destY, byte sprId) { in draw() argument
319 assert(sprId < 40); in draw()
321 if (_sprites[sprId]._x > kOnDisk) { in draw()
323 destX = _sprites[sprId]._x * 8; in draw()
324 destY = _sprites[sprId]._y; in draw()
326 drawSprite(destX, destY, _sprites[sprId]); in draw()
332 f.seek(_offsets[sprId]); in draw()
H A Dbackground.h60 void draw(int16 destX, int16 destY, byte sprId);
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/
H A Dbackground.cpp330 void Background::draw(int16 destX, int16 destY, byte sprId) { in draw() argument
331 assert(sprId < 40); in draw()
333 if (_sprites[sprId]._x > kOnDisk) { in draw()
335 destX = _sprites[sprId]._x * 8; in draw()
336 destY = _sprites[sprId]._y; in draw()
338 drawSprite(destX, destY, _sprites[sprId]); in draw()
344 f.seek(_offsets[sprId]); in draw()
H A Dbackground.h60 void draw(int16 destX, int16 destY, byte sprId);
/dports/graphics/aseprite/aseprite-1.2.9/src/app/crash/
H A Dread_document.cpp115 Sprite* loadSprite(ObjectId sprId) { in loadSprite() argument
116 return loadObject<Sprite*>("spr", sprId, &Reader::readSprite); in loadSprite()
174 ObjectId sprId = read32(s); in readDocument() local
180 return (Doc*)loadSprite(sprId); in readDocument()
183 Sprite* spr = loadSprite(sprId); in readDocument()
191 Console().printf("Unable to load sprite #%d\n", sprId); in readDocument()
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/roms/skiboot/libpore/
H A Dp9_stop_data_struct.H114 uint32_t sprId; member
H A Dp9_stop_api.C140 if( i_regId == (CpuReg_t )g_sprRegister[index].sprId ) in validateSprImageInputs()