/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/devices/ |
H A D | k1ge.cpp | 189 UINT8 spr_y = 0; in k1ge_draw_sprite_plane() local 203 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in k1ge_draw_sprite_plane() 207 if ( ( line >= spr_y || spr_y > 0xf8 ) && line < ( ( spr_y + 8 ) & 0xff ) ) in k1ge_draw_sprite_plane() 210 spr[num_sprites].y = spr_y; in k1ge_draw_sprite_plane() 403 UINT8 spr_y = 0; in k2ge_draw_sprite_plane() local 417 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in k2ge_draw_sprite_plane() 421 if ( ( line >= spr_y || spr_y > 0xf8 ) && line < ( ( spr_y + 8 ) & 0xff ) ) in k2ge_draw_sprite_plane() 424 spr[num_sprites].y = spr_y; in k2ge_draw_sprite_plane() 550 UINT8 spr_y = 0; in k2ge_k1ge_draw_sprite_plane() local 564 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in k2ge_k1ge_draw_sprite_plane() [all …]
|
H A D | tms9928a.cpp | 468 INT32 spr_y = readvmem( tms.spriteattribute + sprattr + 0 ); in TMS9928AScanline_INT() local 473 if ( spr_y == 208 ) in TMS9928AScanline_INT() 476 if ( spr_y > 0xE0 ) in TMS9928AScanline_INT() 477 spr_y -= 256; in TMS9928AScanline_INT() 480 spr_y++; in TMS9928AScanline_INT() 483 if ( spr_y <= y && y < spr_y + sprite_height ) in TMS9928AScanline_INT() 501 pataddr += ( ( ( y - spr_y ) & 0x1F ) >> 1 ); in TMS9928AScanline_INT() 503 pataddr += ( ( y - spr_y ) & 0x0F ); in TMS9928AScanline_INT()
|
/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | k1ge.cpp | 175 uint8_t spr_y = 0; in draw_sprite_plane() local 189 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in draw_sprite_plane() 193 if ( ( line >= spr_y || spr_y > 0xf8 ) && line < ( ( spr_y + 8 ) & 0xff ) ) in draw_sprite_plane() 196 spr[num_sprites].y = spr_y; in draw_sprite_plane() 388 uint8_t spr_y = 0; in draw_sprite_plane() local 402 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in draw_sprite_plane() 406 if ( ( line >= spr_y || spr_y > 0xf8 ) && line < ( ( spr_y + 8 ) & 0xff ) ) in draw_sprite_plane() 409 spr[num_sprites].y = spr_y; in draw_sprite_plane() 535 uint8_t spr_y = 0; in k1ge_draw_sprite_plane() local 549 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in k1ge_draw_sprite_plane() [all …]
|
/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | k1ge.cpp | 175 uint8_t spr_y = 0; in draw_sprite_plane() local 189 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in draw_sprite_plane() 193 if ( ( line >= spr_y || spr_y > 0xf8 ) && line < ( ( spr_y + 8 ) & 0xff ) ) in draw_sprite_plane() 196 spr[num_sprites].y = spr_y; in draw_sprite_plane() 388 uint8_t spr_y = 0; in draw_sprite_plane() local 402 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in draw_sprite_plane() 406 if ( ( line >= spr_y || spr_y > 0xf8 ) && line < ( ( spr_y + 8 ) & 0xff ) ) in draw_sprite_plane() 409 spr[num_sprites].y = spr_y; in draw_sprite_plane() 535 uint8_t spr_y = 0; in k1ge_draw_sprite_plane() local 549 spr_y = ( spr_data & 0x0200 ) ? ( spr_y + y ) : ( scroll_y + y ); in k1ge_draw_sprite_plane() [all …]
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/devices/ |
H A D | tms9928a.cpp | 466 INT32 spr_y = readvmem( tms.spriteattribute + sprattr + 0 ); in TMS9928AScanline_INT() local 471 if ( spr_y == 208 ) in TMS9928AScanline_INT() 474 if ( spr_y > 0xE0 ) in TMS9928AScanline_INT() 475 spr_y -= 256; in TMS9928AScanline_INT() 478 spr_y++; in TMS9928AScanline_INT() 481 if ( spr_y <= y && y < spr_y + sprite_height ) in TMS9928AScanline_INT() 498 pataddr += ( ( ( y - spr_y ) & 0x1F ) >> 1 ); in TMS9928AScanline_INT() 500 pataddr += ( ( y - spr_y ) & 0x0F ); in TMS9928AScanline_INT()
|
/dports/emulators/mess/mame-mame0226/src/devices/video/ |
H A D | tms9928a.cpp | 563 int spr_y = m_vram_space->read_byte( m_spriteattribute + sprattr + 0 ); in device_timer() local 568 if ( spr_y == 208 ) in device_timer() 571 if ( spr_y > 0xE0 ) in device_timer() 572 spr_y -= 256; in device_timer() 575 spr_y++; in device_timer() 578 if ( spr_y <= y && y < spr_y + sprite_height ) in device_timer() 595 pataddr += ( ( ( y - spr_y ) & 0x1F ) >> 1 ); in device_timer() 597 pataddr += ( ( y - spr_y ) & 0x0F ); in device_timer()
|
/dports/emulators/mame/mame-mame0226/src/devices/video/ |
H A D | tms9928a.cpp | 563 int spr_y = m_vram_space->read_byte( m_spriteattribute + sprattr + 0 ); in device_timer() local 568 if ( spr_y == 208 ) in device_timer() 571 if ( spr_y > 0xE0 ) in device_timer() 572 spr_y -= 256; in device_timer() 575 spr_y++; in device_timer() 578 if ( spr_y <= y && y < spr_y + sprite_height ) in device_timer() 595 pataddr += ( ( ( y - spr_y ) & 0x1F ) >> 1 ); in device_timer() 597 pataddr += ( ( y - spr_y ) & 0x0F ); in device_timer()
|
/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | scv.cpp | 499 uint8_t spr_y = m_videoram[ 0x1200 + i * 4 ] & 0xfe; in screen_update_scv() local 517 if ( !spr_y ) in screen_update_scv() 528 spr_y -= 8; in screen_update_scv() 557 …draw_sprite( bitmap, spr_x, spr_y, tile_idx, col, left, right, top, bottom, clip, screen_start_spr… in screen_update_scv() 563 …draw_sprite( bitmap, spr_x, spr_y, tile_idx ^ ( 8 * x_32 + y_32 ), ( i & 0x40 ) ? spr_2col_lut1[co… in screen_update_scv() 569 …draw_sprite( bitmap, spr_x, spr_y, tile_idx, col, left, right, top, bottom, clip, screen_start_spr… in screen_update_scv() 572 …draw_sprite( bitmap, spr_x + 16, spr_y, tile_idx | 8, col, 1, 1, top, bottom, clip, screen_start_s… in screen_update_scv() 578 …draw_sprite( bitmap, spr_x, spr_y + 16, tile_idx | 1, col, left, right, 1, 1, clip, screen_start_s… in screen_update_scv() 581 …draw_sprite( bitmap, spr_x + 16, spr_y + 16, tile_idx | 9, col, 1, 1, 1, 1, clip, screen_start_spr… in screen_update_scv()
|
H A D | pokemini.cpp | 1573 int spr_y = ( m_p_ram[ spr + 1 ] & 0x7F ) - 16; in prc_counter_callback() local 1599 if ( spr_y + j >= 0 && spr_y + j < 64 ) in prc_counter_callback() 1601 uint16_t ram_addr = ( ( ( spr_y + j ) >> 3 ) * 96 ) + spr_x + i; in prc_counter_callback() 1607 m_p_ram[ ram_addr ] &= ~ ( 1 << ( ( spr_y + j ) & 0x07 ) ); in prc_counter_callback() 1610 m_p_ram[ ram_addr ] |= ( 1 << ( ( spr_y + j ) & 0x07 ) ); in prc_counter_callback() 1620 m_p_ram[ ram_addr ] &= ~ ( 1 << ( ( spr_y + j ) & 0x07 ) ); in prc_counter_callback() 1623 m_p_ram[ ram_addr ] |= ( 1 << ( ( spr_y + j ) & 0x07 ) ); in prc_counter_callback()
|
/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | scv.cpp | 499 uint8_t spr_y = m_videoram[ 0x1200 + i * 4 ] & 0xfe; in screen_update_scv() local 517 if ( !spr_y ) in screen_update_scv() 528 spr_y -= 8; in screen_update_scv() 557 …draw_sprite( bitmap, spr_x, spr_y, tile_idx, col, left, right, top, bottom, clip, screen_start_spr… in screen_update_scv() 563 …draw_sprite( bitmap, spr_x, spr_y, tile_idx ^ ( 8 * x_32 + y_32 ), ( i & 0x40 ) ? spr_2col_lut1[co… in screen_update_scv() 569 …draw_sprite( bitmap, spr_x, spr_y, tile_idx, col, left, right, top, bottom, clip, screen_start_spr… in screen_update_scv() 572 …draw_sprite( bitmap, spr_x + 16, spr_y, tile_idx | 8, col, 1, 1, top, bottom, clip, screen_start_s… in screen_update_scv() 578 …draw_sprite( bitmap, spr_x, spr_y + 16, tile_idx | 1, col, left, right, 1, 1, clip, screen_start_s… in screen_update_scv() 581 …draw_sprite( bitmap, spr_x + 16, spr_y + 16, tile_idx | 9, col, 1, 1, 1, 1, clip, screen_start_spr… in screen_update_scv()
|
H A D | pokemini.cpp | 1573 int spr_y = ( m_p_ram[ spr + 1 ] & 0x7F ) - 16; in prc_counter_callback() local 1599 if ( spr_y + j >= 0 && spr_y + j < 64 ) in prc_counter_callback() 1601 uint16_t ram_addr = ( ( ( spr_y + j ) >> 3 ) * 96 ) + spr_x + i; in prc_counter_callback() 1607 m_p_ram[ ram_addr ] &= ~ ( 1 << ( ( spr_y + j ) & 0x07 ) ); in prc_counter_callback() 1610 m_p_ram[ ram_addr ] |= ( 1 << ( ( spr_y + j ) & 0x07 ) ); in prc_counter_callback() 1620 m_p_ram[ ram_addr ] &= ~ ( 1 << ( ( spr_y + j ) & 0x07 ) ); in prc_counter_callback() 1623 m_p_ram[ ram_addr ] |= ( 1 << ( ( spr_y + j ) & 0x07 ) ); in prc_counter_callback()
|
/dports/graphics/aseprite/aseprite-1.2.9/src/doc/algorithm/ |
H A D | rotate.cpp | 258 void putPixel(const Image* spr, int spr_x, int spr_y) { in putPixel() argument 261 int c = get_pixel_fast<RgbTraits>(spr, spr_x, spr_y); in putPixel() 276 void putPixel(const Image* spr, int spr_x, int spr_y) { in putPixel() argument 279 int c = get_pixel_fast<GrayscaleTraits>(spr, spr_x, spr_y); in putPixel() 294 void putPixel(const Image* spr, int spr_x, int spr_y) { in putPixel() argument 297 color_t c = get_pixel_fast<IndexedTraits>(spr, spr_x, spr_y); in putPixel() 308 void putPixel(const Image* spr, int spr_x, int spr_y) { in putPixel() argument 311 int c = get_pixel_fast<BitmapTraits>(spr, spr_x, spr_y); in putPixel()
|
/dports/games/libretro-emux/emux-640d4ba/controllers/video/ |
H A D | vdp.c | 462 uint16_t spr_y; in vdp_draw_line_sprites() local 513 spr_y = vdp->vram[sprite_attr_addr] + 1; in vdp_draw_line_sprites() 516 if ((vdp->v_counter < spr_y) || (vdp->v_counter >= (spr_y + h))) in vdp_draw_line_sprites() 564 y_off = vdp->v_counter - spr_y; in vdp_draw_line_sprites()
|
/dports/lang/huc/huc-3.21/include/pce/ |
H A D | sprites.inc | 85 ; spr_y(#y [,offset]) 89 .macro spr_y
|
/dports/devel/allegro/allegro-4.4.3.1/src/ |
H A D | rotate.c | 153 fixed spr_x, spr_y; in draw_scanline_modex() local 165 spr_y = l_spr_y; in draw_scanline_modex() 167 c = spr_line[spr_y >> 16][spr_x >> 16]; in draw_scanline_modex() 171 spr_y += spr_dy; in draw_scanline_modex()
|
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | actors.h | 215 spr_y, member
|
H A D | network.cpp | 346 { ACTF(spr_y), 32 }, 849 gameSprite->y = netActor->spr_y; in Net_CopySpriteFromNet() 1231 netActor->spr_y = gameSprite->y; in Net_CopySpriteToNet()
|
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | player.cpp | 1420 int spr_y = sprite[nPlayerSprite].y; in FuncPlayer() local 1461 sprite[nPlayerSprite].y = spr_y; in FuncPlayer() 1614 sprite[nPlayerSprite].y = spr_y; in FuncPlayer() 1699 sprite[nPlayerSprite].y = spr_y; in FuncPlayer() 1726 nPlayerDY[nPlayer] = sprite[nPlayerSprite].y - spr_y; in FuncPlayer()
|
/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | amstrad.cpp | 812 int16_t spr_y = m_asic.ram[ 0x2002 + i ] + ( m_asic.ram[ 0x2003 + i ] << 8 ); in amstrad_plus_update_video_sprites() local 819 …if ( spr_y <= m_asic.vpos && m_asic.vpos < spr_y + ( 16 << ymag ) && spr_x < (m_asic.h_end - horiz… in amstrad_plus_update_video_sprites() 821 uint16_t spr_addr = i * 32 + ( ( ( m_asic.vpos - spr_y ) >> ymag ) * 16 ); in amstrad_plus_update_video_sprites()
|
/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | amstrad.cpp | 812 int16_t spr_y = m_asic.ram[ 0x2002 + i ] + ( m_asic.ram[ 0x2003 + i ] << 8 ); in amstrad_plus_update_video_sprites() local 819 …if ( spr_y <= m_asic.vpos && m_asic.vpos < spr_y + ( 16 << ymag ) && spr_x < (m_asic.h_end - horiz… in amstrad_plus_update_video_sprites() 821 uint16_t spr_addr = i * 32 + ( ( ( m_asic.vpos - spr_y ) >> ymag ) * 16 ); in amstrad_plus_update_video_sprites()
|