/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | spl-damage.h | 18 spret cast_fire_storm(int pow, bolt &beam, bool fail); 20 spret cast_chain_spell(spell_type spell_cast, int pow, 25 spret trace_los_attack_spell(spell_type spell, int pow, 32 spret cast_freeze(int pow, monster* mons, bool fail); 35 spret cast_shatter(int pow, bool fail); 38 spret cast_irradiate(int powc, actor* who, bool fail); 55 spret cast_sandblast(int powc, bolt &beam, bool fail); 56 spret cast_polar_vortex(int powc, bool fail); 91 spret cast_imb(int pow, bool fail); 96 spret cast_frozen_ramparts(int pow, bool fail); [all …]
|
H A D | spl-summoning.h | 28 spret cast_summon_dragon(actor *caster, int pow, 45 spret cast_call_imp(int pow, god_type god, bool fail); 48 spret cast_summon_demon(int pow); 58 spret cast_malign_gateway(actor* caster, int pow, 64 spret cast_dragon_call(int pow, bool fail); 89 spret cast_simulacrum(int pow, god_type god, bool fail); 104 spret cast_fulminating_prism(actor* caster, int pow, 111 spret cast_infestation(int pow, bolt &beam, bool fail); 120 spret fedhas_grow_ballistomycete(bool fail); 121 spret fedhas_overgrow(bool fail); [all …]
|
H A D | spl-transloc.h | 8 spret cast_disjunction(int pow, bool fail); 11 spret cast_blink(bool fail = false); 16 spret frog_hop(bool fail, dist *target=nullptr); 18 spret palentonga_charge(bool fail, dist *target=nullptr); 27 spret cast_portal_projectile(int pow, bool fail); 33 spret cast_apportation(int pow, bolt& beam, bool fail); 34 spret cast_golubrias_passage(const coord_def& where, bool fail); 36 spret cast_dispersal(int pow, bool fail); 40 spret cast_gravitas(int pow, const coord_def& where, bool fail); 44 spret word_of_chaos(int pow, bool fail); [all …]
|
H A D | spl-selfench.cc | 30 spret cast_deaths_door(int pow, bool fail) in cast_deaths_door() 45 return spret::success; in cast_deaths_door() 55 spret ice_armour(int pow, bool fail) in ice_armour() 70 return spret::success; in ice_armour() 89 return spret::success; in cast_revivification() 107 return spret::success; in cast_swiftness() 167 return spret::success; in cast_wereblood() 182 return spret::success; in cast_silence() 196 return spret::success; in cast_liquefaction() 204 return spret::abort; in cast_transform() [all …]
|
H A D | spl-selfench.h | 9 spret cast_deaths_door(int pow, bool fail); 11 spret ice_armour(int pow, bool fail); 15 spret corpse_armour(int pow, bool fail); 17 spret cast_revivification(int pow, bool fail); 19 spret cast_swiftness(int power, bool fail); 22 spret cast_silence(int pow, bool fail = false); 24 spret cast_wereblood(int pow, bool fail); 26 spret cast_liquefaction(int pow, bool fail); 27 spret cast_transform(int pow, transformation which_trans, bool fail);
|
H A D | spl-summoning.cc | 93 return spret::abort; in cast_summon_small_mammal() 107 return spret::success; in cast_summon_small_mammal() 113 return spret::abort; in cast_call_canine_familiar() 132 return spret::success; in cast_call_canine_familiar() 138 return spret::abort; in cast_summon_armour_spirit() 178 return spret::success; in cast_summon_armour_spirit() 200 return spret::success; in cast_summon_ice_beast() 240 return spret::success; in cast_monstrous_menagerie() 266 return spret::success; in cast_summon_hydra() 301 return spret::success; in cast_dragon_call() [all …]
|
H A D | spl-clouds.cc | 39 return spret::abort; in conjure_flame() 74 return spret::success; in conjure_flame() 84 return spret::abort; in cast_big_c() 91 return spret::abort; in cast_big_c() 115 return spret::abort; in cast_big_c() 126 return spret::abort; in cast_big_c() 132 return spret::success; in cast_big_c() 184 spret cast_corpse_rot(bool fail) in cast_corpse_rot() 223 return spret::abort; in corpse_rot() 241 return spret::abort; in corpse_rot() [all …]
|
H A D | spl-transloc.cc | 81 return spret::success; in cast_disjunction() 344 return spret::abort; in frog_hop() 652 return spret::success; in palentonga_charge() 698 return spret::success; in controlled_blink() 712 return fail ? spret::fail : spret::success; // probably always SUCCESS in cast_blink() 719 return spret::success; in cast_blink() 1050 return spret::success; in cast_portal_projectile() 1138 return spret::success; in cast_manifold_assault() 1257 return spret::success; in cast_apportation() 1336 return spret::success; in cast_golubrias_passage() [all …]
|
H A D | ability.cc | 1792 case spret::success: in activate_talent() 1798 case spret::fail: in activate_talent() 1802 case spret::abort: in activate_talent() 1805 case spret::none: in activate_talent() 2012 return spret::abort; in _do_ability() 2019 return spret::abort; in _do_ability() 2025 return spret::abort; in _do_ability() 2441 const spret result = in _do_ability() 3131 return spret::success; in _do_ability() 3170 return spret::abort; in _do_ability() [all …]
|
H A D | spl-other.cc | 68 return success ? spret::success : spret::abort; in cast_sublimation_of_blood() 81 return spret::success; in cast_death_channel() 387 return spret::abort; in cast_passwall() 397 return spret::abort; in cast_passwall() 410 return spret::success; in cast_passwall() 424 return spret::abort; in cast_passwall() 426 return spret::success; in cast_passwall() 465 return work > 0 ? spret::success : spret::abort; in cast_intoxicate() 482 return spret::success; in cast_intoxicate() 488 return spret::abort; in cast_invisibility() [all …]
|
H A D | spl-clouds.h | 10 spret conjure_flame(int pow, bool fail); 15 spret cast_big_c(int pow, spell_type spl, const actor *caster, bolt &beam, 18 spret cast_ring_of_flames(int power, bool fail); 21 spret cast_corpse_rot(bool fail); 22 spret corpse_rot(actor* caster, bool actual=true); 26 spret cast_cloud_cone(const actor *caster, int pow, const coord_def &pos,
|
H A D | spl-damage.cc | 109 return spret::abort; in cast_fire_storm() 116 return spret::abort; in cast_fire_storm() 127 return spret::abort; in cast_fire_storm() 137 return spret::success; in cast_fire_storm() 314 return spret::abort; in cast_chain_lightning() 342 return spret::success; in cast_chain_lightning() 513 return spret::success; in cast_chain_spell() 874 return mons_should_fire(beam) ? spret::success : spret::abort; in _cast_los_attack_spell() 942 return spret::success; in cast_freeze() 997 return spret::success; in cast_airstrike() [all …]
|
H A D | spl-wpnench.cc | 60 spret cast_excruciating_wounds(int power, bool fail) in cast_excruciating_wounds() 70 return spret::abort; in cast_excruciating_wounds() 77 return spret::abort; in cast_excruciating_wounds() 89 return spret::abort; in cast_excruciating_wounds() 121 return spret::success; in cast_excruciating_wounds() 124 spret cast_confusing_touch(int power, bool fail) in cast_confusing_touch() 137 return spret::success; in cast_confusing_touch()
|
H A D | evoke.cc | 157 if (ret == spret::abort) in _lightning_rod() 245 if (ret == spret::abort) in zap_wand() 677 return spret::abort; in _phantom_mirror() 685 return spret::abort; in _phantom_mirror() 701 return spret::fail; in _phantom_mirror() 724 return spret::success; in _phantom_mirror() 824 static spret _tremorstone() in _tremorstone() 872 return spret::success; in _tremorstone() 886 static spret _condenser() in _condenser() 941 return spret::fail; in _condenser() [all …]
|
H A D | spl-other.h | 13 spret cast_sublimation_of_blood(int pow, bool fail); 14 spret cast_death_channel(int pow, god_type god, bool fail); 48 spret cast_passwall(const coord_def& delta, int pow, bool fail); 49 spret cast_intoxicate(int pow, bool fail, bool tracer = false); 50 spret cast_invisibility(int pow, bool fail);
|
H A D | god-abil.h | 158 spret qazlal_upheaval(coord_def target, bool quiet = false, 160 spret qazlal_elemental_force(bool fail); 182 spret uskayaw_grand_finale(bool fail); 185 spret hepliaklqana_idealise(bool fail); 186 spret hepliaklqana_transference(bool fail); 192 spret wu_jian_wall_jump_ability();
|
H A D | movement.cc | 553 return spret::abort; in _rampage_forward() 563 return spret::fail; in _rampage_forward() 633 return spret::fail; in _rampage_forward() 651 return spret::fail; in _rampage_forward() 659 return spret::fail; in _rampage_forward() 664 return spret::fail; in _rampage_forward() 680 return spret::fail; in _rampage_forward() 695 return spret::abort; in _rampage_forward() 737 return spret::success; in _rampage_forward() 867 case spret::abort: in move_player_action() [all …]
|
H A D | spl-cast.cc | 1778 return spret::abort; in your_spells() 1906 return spret::fail; in your_spells() 1973 case spret::success: in your_spells() 2013 case spret::fail: in your_spells() 2020 return spret::fail; in your_spells() 2023 case spret::abort: in your_spells() 2026 case spret::none: in your_spells() 2047 return spret::success; in your_spells() 2084 return cast_smitey_damnation(powc, beam) ? spret::success : spret::abort; in _do_cast() 2359 return spret::none; in _do_cast() [all …]
|
H A D | spl-wpnench.h | 12 spret cast_excruciating_wounds(int power, bool fail); 13 spret cast_confusing_touch(int power, bool fail);
|
H A D | spl-cast.h | 64 enum class spret enum 87 #define fail_check() if (fail) return spret::fail 125 spret your_spells(spell_type spell, int powc = 0, bool allow_fail = true,
|
H A D | spl-goditem.cc | 184 static spret _try_to_pacify(monster &mon, int healed, int pow, in _try_to_pacify() 192 return spret::abort; in _try_to_pacify() 204 return spret::abort; in _try_to_pacify() 215 return spret::success; in _try_to_pacify() 223 return spret::success; in _try_to_pacify() 253 return spret::success; in _try_to_pacify() 330 spret cast_healing(int pow, bool fail) in cast_healing() 349 return spret::abort; in cast_healing() 353 return spret::abort; in cast_healing() 362 return spret::success; in cast_healing() [all …]
|
H A D | spl-monench.cc | 63 spret cast_englaciation(int pow, bool fail) in cast_englaciation() 70 return spret::success; in cast_englaciation()
|
H A D | god-abil.cc | 3485 return spret::success; in qazlal_upheaval() 3519 return spret::abort; in qazlal_elemental_force() 3557 return spret::success; in qazlal_elemental_force() 5275 return spret::abort; in uskayaw_grand_finale() 5368 return spret::success; in uskayaw_grand_finale() 5442 return spret::abort; in hepliaklqana_idealise() 5449 return spret::abort; in hepliaklqana_idealise() 5472 return spret::success; in hepliaklqana_idealise() 5622 return spret::success; in hepliaklqana_transference() 5875 return spret::fail; in wu_jian_wall_jump_ability() [all …]
|
H A D | spl-goditem.h | 13 spret cast_healing(int pow, bool fail); 101 spret cast_random_effects(int pow, bolt& beam, bool fail);
|
H A D | spl-util.cc | 1391 if (temp && cast_summon_forest(&you, 0, GOD_NO_GOD, false, true) == spret::abort) in spell_uselessness_reason() 1419 if (temp && corpse_rot(&you, false) == spret::abort) in spell_uselessness_reason() 1568 == spret::success) in spell_no_hostile_in_range() 1607 return cast_ignite_poison(&you, -1, false, true) == spret::abort; in spell_no_hostile_in_range() 1610 return cast_starburst(-1, false, true) == spret::abort; in spell_no_hostile_in_range() 1613 return cast_hailstorm(-1, false, true) == spret::abort; in spell_no_hostile_in_range() 1616 return cast_dazzling_flash(pow, false, true) == spret::abort; in spell_no_hostile_in_range() 1619 return cast_maxwells_coupling(pow, false, true) == spret::abort; in spell_no_hostile_in_range() 1622 return cast_intoxicate(-1, false, true) == spret::abort; in spell_no_hostile_in_range() 1625 return cast_manifold_assault(-1, false, false) == spret::abort; in spell_no_hostile_in_range() [all …]
|