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Searched refs:spriteIndex (Results 1 – 25 of 91) sorted by relevance

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/dports/games/openrct2/OpenRCT2-0.3.5.1/test/testpaint/
H A DFunctionCall.cpp26 static SpriteGroup getSpriteGroup(uint16_t spriteIndex);
158 static SpriteGroup getSpriteGroup(uint16_t spriteIndex) in getSpriteGroup() argument
160 if (spriteIndex >= 14568 && spriteIndex <= 14571) in getSpriteGroup()
165 if (spriteIndex >= 14990 && spriteIndex <= 14993) in getSpriteGroup()
170 if (spriteIndex >= 20564 && spriteIndex <= 20567) in getSpriteGroup()
175 if (spriteIndex >= 22134 && spriteIndex <= 22137) in getSpriteGroup()
180 if (spriteIndex >= 22138 && spriteIndex <= 22141) in getSpriteGroup()
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/
H A DtextureManager.cpp19 void TextureManager::setTexture(sf::Sprite& sprite, const string& name, unsigned int spriteIndex) in setTexture() argument
25 if (spriteIndex < data.sprites.size()) in setTexture()
28 sprite.setTextureRect(data.sprites[spriteIndex]); in setTexture()
29 …sprite.setOrigin(float(data.sprites[spriteIndex].width) / 2, float(data.sprites[spriteIndex].heigh… in setTexture()
46 const sf::IntRect TextureManager::getSpriteRect(const string& name, unsigned int spriteIndex) in getSpriteRect() argument
52 if (spriteIndex < data.sprites.size()) in getSpriteRect()
53 return data.sprites[spriteIndex]; in getSpriteRect()
58 void TextureManager::setSpriteRect(const string& name, unsigned int spriteIndex, const sf::IntRect … in setSpriteRect() argument
64 if (spriteIndex < data.sprites.size()) in setSpriteRect()
65 data.sprites[spriteIndex] = rect; in setSpriteRect()
H A DtextureManager.h34 void setTexture(sf::Sprite& sprite, const string& name, unsigned int spriteIndex = 0);
35 const sf::IntRect getSpriteRect(const string& name, unsigned int spriteIndex = 0);
36 void setSpriteRect(const string& name, unsigned int spriteIndex, const sf::IntRect rect);
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/
H A DCmdlineSprite.cpp287 int32_t spriteIndex = atoi(argv[2]); in cmdline_for_sprite() local
295 if (spriteIndex < 0 || spriteIndex >= static_cast<int32_t>(spriteFile->Header.num_entries)) in cmdline_for_sprite()
301 rct_g1_element* g1 = &spriteFile->Entries[spriteIndex]; in cmdline_for_sprite()
319 int32_t spriteIndex = atoi(argv[2]); in cmdline_for_sprite() local
328 if (spriteIndex < 0 || spriteIndex >= static_cast<int32_t>(spriteFile->Header.num_entries)) in cmdline_for_sprite()
334 const auto& spriteHeader = spriteFile->Entries[spriteIndex]; in cmdline_for_sprite()
386 for (int32_t spriteIndex = 0; spriteIndex < maxIndex; spriteIndex++) in cmdline_for_sprite() local
388 if (spriteIndex % 100 == 99) in cmdline_for_sprite()
391 printf("\r%d / %d, %d%%", spriteIndex, maxIndex, spriteIndex / maxIndex); in cmdline_for_sprite()
394 const auto& spriteHeader = spriteFile->Entries[spriteIndex]; in cmdline_for_sprite()
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dnetwork.cpp474 Bassert(spriteIndex >= 0); in Net_InsertScratchPadSprite()
490 if(spriteIndex >= MAXSPRITES) in Net_DeleteFromSect()
556 …for (spriteIndex = headscratchpadsprite; spriteIndex >= 0; spriteIndex = nextscratchpadsprite[spri… in Net_DeleteAllScratchPadSprites()
693 …for (int32_t spriteIndex = headspritestat[statnum]; spriteIndex >= 0; spriteIndex = nextspritestat… in Test_Iterate() local
708 …for (int32_t spriteIndex = headspritesect[sectnum]; spriteIndex >= 0; spriteIndex = nextspritesect… in Test_Iterate() local
722 if ((spriteIndex >= MAXSPRITES) || (spriteIndex < 0)) in Net_UpdateSpriteLinkedLists()
827 (nextspritesect[spriteIndex] == spriteIndex) in Net_UpdateSpriteLinkedLists()
828 && (nextspritestat[spriteIndex] == spriteIndex) in Net_UpdateSpriteLinkedLists()
5147 int32_t spriteIndex; in Net_NotifyNewGame() local
5161 for (; spriteIndex >= 0; spriteIndex = nextspritestat[spriteIndex]) in Net_NotifyNewGame()
[all …]
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DGameActionCompat.cpp114 void guest_set_name(uint16_t spriteIndex, const char* name) in guest_set_name() argument
116 auto gameAction = GuestSetNameAction(spriteIndex, name); in guest_set_name()
123 void staff_set_name(uint16_t spriteIndex, const char* name) in staff_set_name() argument
125 auto gameAction = StaffSetNameAction(spriteIndex, name); in staff_set_name()
H A DBalloonPressAction.cpp16 BalloonPressAction::BalloonPressAction(uint16_t spriteIndex) in BalloonPressAction() argument
17 : _spriteIndex(spriteIndex) in BalloonPressAction()
H A DStaffSetOrdersAction.cpp20 StaffSetOrdersAction::StaffSetOrdersAction(uint16_t spriteIndex, uint8_t ordersId) in StaffSetOrdersAction() argument
21 : _spriteIndex(spriteIndex) in StaffSetOrdersAction()
H A DStaffSetNameAction.cpp24 StaffSetNameAction::StaffSetNameAction(uint16_t spriteIndex, const std::string& name) in StaffSetNameAction() argument
25 : _spriteIndex(spriteIndex) in StaffSetNameAction()
H A DGuestSetNameAction.cpp23 GuestSetNameAction::GuestSetNameAction(uint16_t spriteIndex, const std::string& name) in GuestSetNameAction() argument
24 : _spriteIndex(spriteIndex) in GuestSetNameAction()
H A DStaffSetCostumeAction.cpp39 StaffSetCostumeAction::StaffSetCostumeAction(uint16_t spriteIndex, EntertainerCostume costume) in StaffSetCostumeAction() argument
40 : _spriteIndex(spriteIndex) in StaffSetCostumeAction()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/ops/
H A DGrDrawAtlasOp.cpp58 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in GrDrawAtlasOp() local
61 const SkRect& currRect = rects[spriteIndex]; in GrDrawAtlasOp()
62 xforms[spriteIndex].toTriStrip(currRect.width(), currRect.height(), strip); in GrDrawAtlasOp()
67 SkColor color = colors[spriteIndex]; in GrDrawAtlasOp()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/batches/
H A DGrDrawAtlasBatch.cpp115 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in GrDrawAtlasBatch() local
118 const SkRect& currRect = rects[spriteIndex]; in GrDrawAtlasBatch()
119 xforms[spriteIndex].toQuad(currRect.width(), currRect.height(), quad); in GrDrawAtlasBatch()
124 SkColor color = colors[spriteIndex]; in GrDrawAtlasBatch()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/
H A DSprite.cpp140 EntityBase* try_get_sprite(size_t spriteIndex) in try_get_sprite() argument
142 return spriteIndex >= MAX_ENTITIES ? nullptr : &_spriteList[spriteIndex].base; in try_get_sprite()
145 EntityBase* get_sprite(size_t spriteIndex) in get_sprite() argument
147 if (spriteIndex == SPRITE_INDEX_NULL) in get_sprite()
151 openrct2_assert(spriteIndex < MAX_ENTITIES, "Tried getting sprite %u", spriteIndex); in get_sprite()
152 return try_get_sprite(spriteIndex); in get_sprite()
/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/ops/
H A DGrDrawAtlasOp.cpp120 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in DrawAtlasOp() local
123 const SkRect& currRect = rects[spriteIndex]; in DrawAtlasOp()
124 xforms[spriteIndex].toTriStrip(currRect.width(), currRect.height(), strip); in DrawAtlasOp()
129 SkColor color = colors[spriteIndex]; in DrawAtlasOp()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/ops/
H A DGrDrawAtlasOp.cpp120 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in DrawAtlasOp() local
123 const SkRect& currRect = rects[spriteIndex]; in DrawAtlasOp()
124 xforms[spriteIndex].toTriStrip(currRect.width(), currRect.height(), strip); in DrawAtlasOp()
129 SkColor color = colors[spriteIndex]; in DrawAtlasOp()
/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/ops/
H A DGrDrawAtlasOp.cpp120 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in DrawAtlasOp() local
123 const SkRect& currRect = rects[spriteIndex]; in DrawAtlasOp()
124 xforms[spriteIndex].toTriStrip(currRect.width(), currRect.height(), strip); in DrawAtlasOp()
129 SkColor color = colors[spriteIndex]; in DrawAtlasOp()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/ops/
H A DGrDrawAtlasOp.cpp120 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in DrawAtlasOp() local
123 const SkRect& currRect = rects[spriteIndex]; in DrawAtlasOp()
124 xforms[spriteIndex].toTriStrip(currRect.width(), currRect.height(), strip); in DrawAtlasOp()
129 SkColor color = colors[spriteIndex]; in DrawAtlasOp()
/dports/games/passage/Passage_v4_UnixSource/gamma256/prototypes/screenCompress/
H A DscreenCompress.cpp204 int spriteIndex = spriteY * spriteW + spriteX; in sampleFromWorld() local
207 spriteIndex += currentSpriteIndex * spriteW * ( spriteH + 1 ); in sampleFromWorld()
209 if( !isSpriteTransparent( spriteIndex ) ) { in sampleFromWorld()
213 inWeight * spriteRed[ spriteIndex ] ); in sampleFromWorld()
217 inWeight * spriteGreen[ spriteIndex ] ); in sampleFromWorld()
221 inWeight * spriteBlue[ spriteIndex ] ); in sampleFromWorld()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/ops/
H A DGrDrawAtlasOp.cpp136 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in DrawAtlasOp() local
139 const SkRect& currRect = rects[spriteIndex]; in DrawAtlasOp()
140 xforms[spriteIndex].toTriStrip(currRect.width(), currRect.height(), strip); in DrawAtlasOp()
145 SkColor color = colors[spriteIndex]; in DrawAtlasOp()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/ops/
H A DGrDrawAtlasOp.cpp137 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in DrawAtlasOp() local
140 const SkRect& currRect = rects[spriteIndex]; in DrawAtlasOp()
141 xforms[spriteIndex].toTriStrip(currRect.width(), currRect.height(), strip); in DrawAtlasOp()
146 SkColor color = colors[spriteIndex]; in DrawAtlasOp()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/parser/
H A Dentity.cpp89 action.spriteIndex = stream.readByte(); in loadAnim()
98 action.spriteIndex = stream.readByte(); in loadAnim()
121 action.spriteIndex = stream.readByte(); in loadAnim()
133 action.spriteIndex = stream.readByte(); in loadAnim()
/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/
H A Dobjects.h186 int getOffsetX(const byte *spriteData, int spriteIndex, bool isSize);
187 int getOffsetY(const byte *spriteData, int spriteIndex, bool isSize);
255 …void addStaticSprite(const byte *spriteData, Common::Point pos, int idx, int spriteIndex, int zoom…
262 void setSpriteIndex(int idx, int spriteIndex);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/
H A Dobjects.h186 int getOffsetX(const byte *spriteData, int spriteIndex, bool isSize);
187 int getOffsetY(const byte *spriteData, int spriteIndex, bool isSize);
255 …void addStaticSprite(const byte *spriteData, Common::Point pos, int idx, int spriteIndex, int zoom…
262 void setSpriteIndex(int idx, int spriteIndex);
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/thrill/
H A DMotionSimulator.cpp50 uint16_t spriteIndex = ride->vehicles[0]; in paint_motionsimulator_vehicle() local
51 if (spriteIndex != SPRITE_INDEX_NULL) in paint_motionsimulator_vehicle()
53 vehicle = GetEntity<Vehicle>(spriteIndex); in paint_motionsimulator_vehicle()

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