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Searched refs:sprite_apply_matrix (Results 1 – 4 of 4) sorted by relevance

/dports/games/nazghul/nazghul-0.7.1/src/
H A Dsprite.h77 void sprite_apply_matrix(struct sprite *sprite, float matrix[4][3]);
H A Dsprite.c796 void sprite_apply_matrix(struct sprite *sprite, float matrix[4][3]) in sprite_apply_matrix() function
H A Dkern.c9304 sprite_apply_matrix(sprite, matrix); in KERN_API_CALL()
/dports/games/nazghul/nazghul-0.7.1/
H A DChangeLog6124 o Fixed a bug in sprite_apply_matrix. Only the first frame of multi-frame