Home
last modified time | relevance | path

Searched refs:sprite_cache (Results 1 – 15 of 15) sorted by relevance

/dports/emulators/vice/vice-3.5/src/raster/
H A Draster-line-changes-sprite.c52 raster_sprite_cache_t *sprite_cache; in fill_sprite_cache() local
73 sprite_cache = cache->sprites + i; in fill_sprite_cache()
87 sxe1 = (sprite_cache->x + (sprite_cache->x_expanded ? 48 : 24)); in fill_sprite_cache()
88 sxs1 = sprite_cache->x; in fill_sprite_cache()
100 if (!sprite_cache->visible) { in fill_sprite_cache()
101 sprite_cache->visible = 1; in fill_sprite_cache()
136 sprite_cache->data = data; in fill_sprite_cache()
155 if (sprite_cache->visible) { in fill_sprite_cache()
158 sprite_cache->visible = 0; in fill_sprite_cache()
159 sxe = sprite_cache->x + (sprite_cache->x_expanded ? 24 : 48); in fill_sprite_cache()
[all …]
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/raster/
H A Draster-line-changes-sprite.c52 raster_sprite_cache_t *sprite_cache; in fill_sprite_cache() local
73 sprite_cache = cache->sprites + i; in fill_sprite_cache()
87 sxe1 = (sprite_cache->x + (sprite_cache->x_expanded ? 48 : 24)); in fill_sprite_cache()
88 sxs1 = sprite_cache->x; in fill_sprite_cache()
100 if (!sprite_cache->visible) { in fill_sprite_cache()
101 sprite_cache->visible = 1; in fill_sprite_cache()
136 sprite_cache->data = data; in fill_sprite_cache()
155 if (sprite_cache->visible) { in fill_sprite_cache()
158 sprite_cache->visible = 0; in fill_sprite_cache()
159 sxe = sprite_cache->x + (sprite_cache->x_expanded ? 24 : 48); in fill_sprite_cache()
[all …]
/dports/games/openttd/openttd-12.1/src/
H A Deffectvehicle.cpp31 if (v->sprite_cache.sprite_seq.seq[0].sprite != last) { in IncrementSprite()
32 v->sprite_cache.sprite_seq.seq[0].sprite++; in IncrementSprite()
58 v->sprite_cache.sprite_seq.Set(SPR_CHIMNEY_SMOKE_0); in ChimneySmokeTick()
69 v->sprite_cache.sprite_seq.Set(SPR_STEAM_SMOKE_0); in SteamSmokeInit()
99 v->sprite_cache.sprite_seq.Set(SPR_DIESEL_SMOKE_0); in DieselSmokeInit()
123 v->sprite_cache.sprite_seq.Set(SPR_ELECTRIC_SPARK_0); in ElectricSparkInit()
146 v->sprite_cache.sprite_seq.Set(SPR_SMOKE_0); in SmokeInit()
176 v->sprite_cache.sprite_seq.Set(SPR_EXPLOSION_LARGE_0); in ExplosionLargeInit()
196 v->sprite_cache.sprite_seq.Set(SPR_BREAKDOWN_SMOKE_0); in BreakdownSmokeInit()
241 v->sprite_cache.sprite_seq.Set(SPR_BULLDOZER_NE); in BulldozerInit()
[all …]
H A Dvehicle.cpp349 this->sprite_cache.old_coord.left = INVALID_COORD; in Vehicle()
887 …ateVehicleViewportHash(this, INVALID_COORD, 0, this->sprite_cache.old_coord.left, this->sprite_cac… in ~Vehicle()
1161 if (v->sprite_cache.revalidate_before_draw) { in ViewportAddVehicles()
1166 v->sprite_cache.sprite_seq = seq; in ViewportAddVehicles()
1180 v->sprite_cache.revalidate_before_draw = false; in ViewportAddVehicles()
1612 this->sprite_cache.sprite_seq.GetBounds(&new_coord); in UpdateBoundingBoxCoordinates()
1629 …this->sprite_cache.old_coord.left = std::min(this->sprite_cache.old_coord.left, this->coord.le… in UpdateBoundingBoxCoordinates()
1630 …this->sprite_cache.old_coord.top = std::min(this->sprite_cache.old_coord.top, this->coord.to… in UpdateBoundingBoxCoordinates()
1631 …this->sprite_cache.old_coord.right = std::max(this->sprite_cache.old_coord.right, this->coord.ri… in UpdateBoundingBoxCoordinates()
1632 …this->sprite_cache.old_coord.bottom = std::max(this->sprite_cache.old_coord.bottom, this->coord.bo… in UpdateBoundingBoxCoordinates()
[all …]
H A Dvehicle_base.h343 …mutable MutableSpriteCache sprite_cache; ///< Cache of sprites and values related to recalculating… member
1054 this->sprite_cache.sprite_seq.count = 1; in Vehicle()
1203 …if (this->direction != this->sprite_cache.last_direction || this->sprite_cache.is_viewport_candida… in UpdateViewport()
1207 if (this->sprite_cache.sprite_seq != seq) { in UpdateViewport()
1209 this->sprite_cache.sprite_seq = seq; in UpdateViewport()
1212 this->sprite_cache.last_direction = this->direction; in UpdateViewport()
1213 this->sprite_cache.revalidate_before_draw = false; in UpdateViewport()
1220 this->sprite_cache.revalidate_before_draw = true; in UpdateViewport()
H A Daircraft_cmd.cpp344 v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY); in CmdBuildAircraft()
345 u->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY); in CmdBuildAircraft()
377 w->sprite_cache.sprite_seq.Set(SPR_ROTOR_STOPPED); in CmdBuildAircraft()
500 if (u->sprite_cache.sprite_seq == seq) return; in HelicopterTickHandler()
510 u->sprite_cache.sprite_seq = seq; in HelicopterTickHandler()
531 GetRotorImage(v, EIT_ON_MAP, &v->Next()->Next()->sprite_cache.sprite_seq); in SetAircraftPosition()
543 …u->sprite_cache.sprite_seq.CopyWithoutPalette(v->sprite_cache.sprite_seq); // the shadow is never … in SetAircraftPosition()
1303 GetRotorImage(this, EIT_ON_MAP, &this->Next()->Next()->sprite_cache.sprite_seq); in MarkDirty()
H A Dship_cmd.cpp657 v->sprite_cache.last_direction = INVALID_DIR; in ShipController()
889 v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY); in CmdBuildShip()
H A Darticulated_vehicles.cpp442 v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY); in AddArticulatedParts()
H A Ddisaster_vehicle.cpp113 this->sprite_cache.sprite_seq.Set(img); in UpdateImage()
501 SpriteID &cur_image = v->sprite_cache.sprite_seq.seq[0].sprite; in DisasterTick_Helicopter_Rotors()
H A Dtrain_cmd.cpp635 v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY); in CmdBuildRailWagon()
702 u->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY); in AddRearEngineToMultiheadedTrain()
768 v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY); in CmdBuildRailVehicle()
H A Droadveh_cmd.cpp304 v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY); in CmdBuildRoadVehicle()
/dports/emulators/darcnes/darcnes/
H A Dtms9918.c107 struct sprite_cache { struct
113 int tms9918_cache_sprites(tms9918 vdp, struct sprite_cache *cache, int sprite_size) in tms9918_cache_sprites() argument
156 int tms9918_check_sprite_collision(tms9918 vdp, struct sprite_cache *cache, int sprite_size, int nu… in tms9918_check_sprite_collision()
190 struct sprite_cache cache[4]; in tms9918_render_sprites()
/dports/games/openttd/openttd-12.1/src/saveload/
H A Dvehicle_sl.cpp450 v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_cache.sprite_seq); in AfterLoadVehicles()
455 v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_cache.sprite_seq); in AfterLoadVehicles()
459 shadow->sprite_cache.sprite_seq.CopyWithoutPalette(v->sprite_cache.sprite_seq); in AfterLoadVehicles()
464 GetRotorImage(Aircraft::From(v), EIT_ON_MAP, &rotor->sprite_cache.sprite_seq); in AfterLoadVehicles()
475 v->sprite_cache.old_coord.left = INVALID_COORD; in AfterLoadVehicles()
887 SLE_VAR(Vehicle, sprite_cache.sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32),
951 SLE_VAR(Vehicle, sprite_cache.sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32), in GetDescription()
H A Doldloader_sl.cpp1156 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Vehicle, sprite_cache.sprite_seq.seq[0].sprite ),
1249 SpriteID sprite = v->sprite_cache.sprite_seq.seq[0].sprite; in LoadOldVehicle()
1260 v->sprite_cache.sprite_seq.seq[0].sprite = sprite; in LoadOldVehicle()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/
H A Dmodule.mk40 shared/ac/sprite_cache.o \