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Searched refs:sprite_texture (Results 1 – 7 of 7) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/
H A Dl_tr1.cpp411 void TR_Level::read_tr_sprite_texture(SDL_RWops * const src, tr_sprite_texture_t & sprite_texture) in read_tr_sprite_texture() argument
416 sprite_texture.tile = read_bitu16(src); in read_tr_sprite_texture()
417 if (sprite_texture.tile > 64) in read_tr_sprite_texture()
431 sprite_texture.x0 = tx; in read_tr_sprite_texture()
432 sprite_texture.y0 = ty; in read_tr_sprite_texture()
433 sprite_texture.x1 = sprite_texture.x0 + w; in read_tr_sprite_texture()
434 sprite_texture.y1 = sprite_texture.y0 + h; in read_tr_sprite_texture()
436 sprite_texture.left_side = tleft; in read_tr_sprite_texture()
437 sprite_texture.right_side = tright; in read_tr_sprite_texture()
438 sprite_texture.top_side =-tbottom; in read_tr_sprite_texture()
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H A Dl_tr4.cpp247 void TR_Level::read_tr4_sprite_texture(SDL_RWops * const src, tr_sprite_texture_t & sprite_texture) in read_tr4_sprite_texture() argument
251 sprite_texture.tile = read_bitu16(src); in read_tr4_sprite_texture()
252 if (sprite_texture.tile > 128) in read_tr4_sprite_texture()
264 sprite_texture.x0 = tleft; in read_tr4_sprite_texture()
265 sprite_texture.x1 = tright; in read_tr4_sprite_texture()
266 sprite_texture.y0 = tbottom; in read_tr4_sprite_texture()
267 sprite_texture.y1 = ttop; in read_tr4_sprite_texture()
269 sprite_texture.left_side = tx; in read_tr4_sprite_texture()
270 sprite_texture.right_side = tx + tw / (256); in read_tr4_sprite_texture()
271 sprite_texture.bottom_side = ty; in read_tr4_sprite_texture()
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H A Dl_main.h589 void read_tr_sprite_texture(SDL_RWops * const src, tr_sprite_texture_t & sprite_texture);
631 void read_tr4_sprite_texture(SDL_RWops * const src, tr_sprite_texture_t & sprite_texture);
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/render/
H A Dbordered_texture_atlas.h161 unsigned long sprite_texture,
H A Dbordered_texture_atlas.cpp458 …ture_atlas::getSpriteCoordinates(GLfloat *coordinates, unsigned long sprite_texture, uint32_t *out… in getSpriteCoordinates() argument
460 assert(sprite_texture < number_sprite_textures); in getSpriteCoordinates()
462 unsigned long canonical_index = canonical_textures_for_sprite_textures[sprite_texture]; in getSpriteCoordinates()
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dclientlauncher.cpp170 video::ITexture *sprite_texture = driver->getTexture(sprite_path.c_str()); in run() local
171 if (sprite_texture) { in run()
172 s32 sprite_id = sprites->addTextureAsSprite(sprite_texture); in run()
/dports/devel/py-game/pygame-2.1.0/examples/
H A DREADME.rst112 sprite_texture.py