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Searched refs:spriteq (Results 1 – 25 of 25) sorted by relevance

/dports/games/openbor3711/openbor-6ec17fa/engine/xcode/mac/OpenBOR.xcodeproj/
H A Dproject.pbxproj37 …3A15D0EC112F8F210057708C /* spriteq.c in Sources */ = {isa = PBXBuildFile; fileRef = 3A15D087112F8…
147 …87112F8F210057708C /* spriteq.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
148 …88112F8F210057708C /* spriteq.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
375 3A15D087112F8F210057708C /* spriteq.c */,
376 3A15D088112F8F210057708C /* spriteq.h */,
578 3A15D0EC112F8F210057708C /* spriteq.c in Sources */,
/dports/games/openbor3482/openbor-2c1ecd7/engine/xcode/mac/OpenBOR.xcodeproj/
H A Dproject.pbxproj37 …3A15D0EC112F8F210057708C /* spriteq.c in Sources */ = {isa = PBXBuildFile; fileRef = 3A15D087112F8…
147 …87112F8F210057708C /* spriteq.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
148 …88112F8F210057708C /* spriteq.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
375 3A15D087112F8F210057708C /* spriteq.c */,
376 3A15D088112F8F210057708C /* spriteq.h */,
578 3A15D0EC112F8F210057708C /* spriteq.c in Sources */,
/dports/games/openbor4432/openbor-ba1eb4f/engine/xcode/mac/OpenBOR.xcodeproj/
H A Dproject.pbxproj36 …3A15D0EC112F8F210057708C /* spriteq.c in Sources */ = {isa = PBXBuildFile; fileRef = 3A15D087112F8…
150 …87112F8F210057708C /* spriteq.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
151 …88112F8F210057708C /* spriteq.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
406 3A15D087112F8F210057708C /* spriteq.c */,
407 3A15D088112F8F210057708C /* spriteq.h */,
604 3A15D0EC112F8F210057708C /* spriteq.c in Sources */,
/dports/games/openbor/openbor-3caaddd5/engine/xcode/mac/OpenBOR.xcodeproj/
H A Dproject.pbxproj36 …3A15D0EC112F8F210057708C /* spriteq.c in Sources */ = {isa = PBXBuildFile; fileRef = 3A15D087112F8…
150 …87112F8F210057708C /* spriteq.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
151 …88112F8F210057708C /* spriteq.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
406 3A15D087112F8F210057708C /* spriteq.c */,
407 3A15D088112F8F210057708C /* spriteq.h */,
604 3A15D0EC112F8F210057708C /* spriteq.c in Sources */,
/dports/games/openbor3979/openbor-2bcf25b/engine/xcode/mac/OpenBOR.xcodeproj/
H A Dproject.pbxproj36 …3A15D0EC112F8F210057708C /* spriteq.c in Sources */ = {isa = PBXBuildFile; fileRef = 3A15D087112F8…
150 …87112F8F210057708C /* spriteq.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
151 …88112F8F210057708C /* spriteq.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
406 3A15D087112F8F210057708C /* spriteq.c */,
407 3A15D088112F8F210057708C /* spriteq.h */,
604 3A15D0EC112F8F210057708C /* spriteq.c in Sources */,
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A DGLOBAL.C42 short spriteq[1024],spriteqloc,spriteqamount=64,moustat; variable
H A Dactors1.c724 if(spriteq[spriteqloc] >= 0) in insertspriteq()
725 sprite[spriteq[spriteqloc]].xrepeat = 0; in insertspriteq()
726 spriteq[spriteqloc] = i; in insertspriteq()
H A DDUKE3D.H460 extern short spriteq[1024],spriteqloc,spriteqamount;
H A Dmenus1.c306 kdfread((short *)&spriteq[0],sizeof(short),spriteqamount,fil); in loadplayer()
605 dfwrite(&spriteq[0],sizeof(short),spriteqamount,fil); in saveplayer()
H A Dpremap.c500 for(i=0;i<spriteqamount;i++) spriteq[i] = -1; in resetprestat()
/dports/games/openbor/openbor-3caaddd5/engine/symbian/
H A Dopenbor.mmp46 spriteq.c \
H A Dopenbor_uiq3.mmp46 spriteq.c \
/dports/games/openbor3482/openbor-2c1ecd7/engine/symbian/
H A Dopenbor.mmp46 spriteq.c \
H A Dopenbor_uiq3.mmp46 spriteq.c \
/dports/games/openbor3979/openbor-2bcf25b/engine/symbian/
H A Dopenbor.mmp46 spriteq.c \
H A Dopenbor_uiq3.mmp46 spriteq.c \
/dports/games/openbor4432/openbor-ba1eb4f/engine/symbian/
H A Dopenbor.mmp46 spriteq.c \
H A Dopenbor_uiq3.mmp46 spriteq.c \
/dports/games/openbor3711/openbor-6ec17fa/engine/symbian/
H A Dopenbor.mmp46 spriteq.c \
H A Dopenbor_uiq3.mmp46 spriteq.c \
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A DMakefile387 … source/gamelib/spriteq.o \
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A DMakefile385 … source/gamelib/spriteq.o \
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A DMakefile386 … source/gamelib/spriteq.o \
/dports/games/openbor/openbor-3caaddd5/engine/
H A DMakefile350 … source/gamelib/spriteq.o \
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A DMakefile391 … source/gamelib/spriteq.o \