Searched refs:sprocket_radius (Results 1 – 2 of 2) sorted by relevance
77 double sprocket_radius = m_sprocket->GetAssemblyRadius(); in Assemble() local93 ChVector<> p0 = sprocket_pos - ChVector<>(0, 0, sprocket_radius); in Assemble()98 double tmp = shoe_pitch / (2 * sprocket_radius); in Assemble()118 double dz = (sprocket_pos.z() + sprocket_radius) - (idler_pos.z() + idler_radius); in Assemble()
91 double sprocket_radius = m_sprocket->GetAssemblyRadius(); in Assemble() local99 ChVector2<> sprocket_bottom = sprocket_pos - ChVector2<>(0, sprocket_radius); in Assemble()132 … A = sprocket_pos + sprocket_radius * ChVector2<>(std::sin(is * delta), -std::cos(is * delta)); in Assemble()150 double dy = (sprocket_pos.y() + sprocket_radius) - (idler_pos.y() + idler_radius); in Assemble()