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Searched refs:sprpix (Results 1 – 17 of 17) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dbtoads.cpp330 if (sprpix && !(sprpix & 0x80)) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
343 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
352 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
375 if (sprpix && !(sprpix & 0x80)) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
389 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
398 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
417 if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
457 else if (sprpix & 0x80) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
461 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
468 else if (sprpix & 0x80) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
[all …]
H A Damiga.cpp741 int sprpix; in render_scanline() local
813 sprpix = get_sprite_pixel(x); in render_scanline()
933 pix = sprpix & 0x1f; in render_scanline()
934 pri = (sprpix >> 10); in render_scanline()
937 if (sprpix && pf1pri > pri) in render_scanline()
955 pix = sprpix & 0x1f; in render_scanline()
956 pri = (sprpix >> 10); in render_scanline()
972 pix = sprpix & 0x1f; in render_scanline()
991 pix = sprpix & 0x1f; in render_scanline()
992 pri = (sprpix >> 10); in render_scanline()
[all …]
H A Damigaaga.cpp511 int sprpix; in aga_render_scanline() local
593 sprpix = aga_get_sprite_pixel(x); in aga_render_scanline()
713 pix = sprpix & 0xff; in aga_render_scanline()
714 pri = (sprpix >> 10); in aga_render_scanline()
717 if (sprpix && pf1pri > pri) in aga_render_scanline()
735 pix = sprpix & 0x1f; in aga_render_scanline()
736 pri = (sprpix >> 12); in aga_render_scanline()
752 pix = sprpix & 0xff; in aga_render_scanline()
771 pix = sprpix & 0xff; in aga_render_scanline()
772 pri = (sprpix >> 12); in aga_render_scanline()
[all …]
H A Dsystem1.cpp533 const u16 sprpix = sprbase[x]; in video_update_common() local
536 const u8 lookup_index = (((sprpix & 0xf) == 0) << 0) | in video_update_common()
545 m_mix_collide[((lookup_value & 8) << 2) | ((sprpix >> 4) & 0x1f)] = m_mix_collide_summary = 1; in video_update_common()
550 dstbase[x] = 0x000 | (sprpix & 0x1ff); in video_update_common()
H A Dsegas32.cpp1936 int sprpix = layerbase[MIXER_LAYER_SPRITES][sprx]; in mix_all_layers() local
1937 int sprgroup = (sprpix >> sprgroup_shift) & sprgroup_mask; in mix_all_layers()
1955 firstpix = sprpix; in mix_all_layers()
1998 secondpix = sprpix; in mix_all_layers()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dbtoads.cpp330 if (sprpix && !(sprpix & 0x80)) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
343 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
352 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
375 if (sprpix && !(sprpix & 0x80)) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
389 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
398 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
417 if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
457 else if (sprpix & 0x80) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
461 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
468 else if (sprpix & 0x80) in TMS340X0_SCANLINE_RGB32_CB_MEMBER()
[all …]
H A Damiga.cpp741 int sprpix; in render_scanline() local
813 sprpix = get_sprite_pixel(x); in render_scanline()
933 pix = sprpix & 0x1f; in render_scanline()
934 pri = (sprpix >> 10); in render_scanline()
937 if (sprpix && pf1pri > pri) in render_scanline()
955 pix = sprpix & 0x1f; in render_scanline()
956 pri = (sprpix >> 10); in render_scanline()
972 pix = sprpix & 0x1f; in render_scanline()
991 pix = sprpix & 0x1f; in render_scanline()
992 pri = (sprpix >> 10); in render_scanline()
[all …]
H A Damigaaga.cpp511 int sprpix; in aga_render_scanline() local
593 sprpix = aga_get_sprite_pixel(x); in aga_render_scanline()
713 pix = sprpix & 0xff; in aga_render_scanline()
714 pri = (sprpix >> 10); in aga_render_scanline()
717 if (sprpix && pf1pri > pri) in aga_render_scanline()
735 pix = sprpix & 0x1f; in aga_render_scanline()
736 pri = (sprpix >> 12); in aga_render_scanline()
752 pix = sprpix & 0xff; in aga_render_scanline()
771 pix = sprpix & 0xff; in aga_render_scanline()
772 pri = (sprpix >> 12); in aga_render_scanline()
[all …]
H A Dsystem1.cpp533 const u16 sprpix = sprbase[x]; in video_update_common() local
536 const u8 lookup_index = (((sprpix & 0xf) == 0) << 0) | in video_update_common()
545 m_mix_collide[((lookup_value & 8) << 2) | ((sprpix >> 4) & 0x1f)] = m_mix_collide_summary = 1; in video_update_common()
550 dstbase[x] = 0x000 | (sprpix & 0x1ff); in video_update_common()
H A Dsegas32.cpp1936 int sprpix = layerbase[MIXER_LAYER_SPRITES][sprx]; in mix_all_layers() local
1937 int sprgroup = (sprpix >> sprgroup_shift) & sprgroup_mask; in mix_all_layers()
1955 firstpix = sprpix; in mix_all_layers()
1998 secondpix = sprpix; in mix_all_layers()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dbtoads_vidhrdw.c360 if (sprpix) in VIDEO_UPDATE()
362 dst[0] = sprpix; in VIDEO_UPDATE()
363 dst[1] = sprpix; in VIDEO_UPDATE()
389 if (sprpix && !(sprpix & 0x80)) in VIDEO_UPDATE()
391 dst[0] = sprpix; in VIDEO_UPDATE()
392 dst[1] = sprpix; in VIDEO_UPDATE()
403 else if (sprpix) in VIDEO_UPDATE()
412 else if (sprpix) in VIDEO_UPDATE()
431 dst[0] = sprpix; in VIDEO_UPDATE()
434 else if (sprpix) in VIDEO_UPDATE()
[all …]
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dbtoads_vidhrdw.c360 if (sprpix) in VIDEO_UPDATE()
362 dst[0] = sprpix; in VIDEO_UPDATE()
363 dst[1] = sprpix; in VIDEO_UPDATE()
389 if (sprpix && !(sprpix & 0x80)) in VIDEO_UPDATE()
391 dst[0] = sprpix; in VIDEO_UPDATE()
392 dst[1] = sprpix; in VIDEO_UPDATE()
403 else if (sprpix) in VIDEO_UPDATE()
412 else if (sprpix) in VIDEO_UPDATE()
431 dst[0] = sprpix; in VIDEO_UPDATE()
434 else if (sprpix) in VIDEO_UPDATE()
[all …]
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_btoads.cpp505 if (sprpix && !(sprpix & 0x80)) in ScanlineRender()
507 dst[ex + 0] = sprpix; in ScanlineRender()
508 dst[ex + 1] = sprpix; in ScanlineRender()
518 else if (sprpix) in ScanlineRender()
527 else if (sprpix) in ScanlineRender()
543 if (sprpix && !(sprpix & 0x80)) in ScanlineRender()
557 else if (sprpix) in ScanlineRender()
566 else if (sprpix) in ScanlineRender()
580 if (sprpix) in ScanlineRender()
617 else if (sprpix) in ScanlineRender()
[all …]
/dports/emulators/uae/uae-0.8.29/src/
H A Dcustom.c1541 int sprpix = spixels[e->first_pixel + j - e->pos] & collision_mask; in do_sprite_collisions() local
1545 if (sprpix == 0) in do_sprite_collisions()
1549 sprpix = sprite_ab_merge[sprpix & 255] | (sprite_ab_merge[sprpix >> 8] << 2); in do_sprite_collisions()
1550 sprpix <<= 1; in do_sprite_collisions()
1571 clxdat |= sprpix; in do_sprite_collisions()
1572 sprpix <<= 4; in do_sprite_collisions()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dcustom.c2379 int sprpix = spixels[e->first_pixel + j - e->pos] & collision_mask; in do_sprite_collisions() local
2382 if (sprpix == 0) in do_sprite_collisions()
2386 sprpix = sprite_ab_merge[sprpix & 255] | (sprite_ab_merge[sprpix >> 8] << 2); in do_sprite_collisions()
2387 sprpix <<= 1; in do_sprite_collisions()
2430 clxdat |= sprpix << (k * 4); in do_sprite_collisions()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dcustom.cpp3180 int sprpix = spixels[e->first_pixel + j - e->pos] & collision_mask; local
3183 if (sprpix == 0)
3187 sprpix = sprite_ab_merge[sprpix & 255] | (sprite_ab_merge[sprpix >> 8] << 2);
3188 sprpix <<= 1;
3231 clxdat |= sprpix << (k * 4);
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sega/
H A Dd_segas32.cpp3959 INT32 sprpix = layerbase[MIXER_LAYER_SPRITES][sprx]; in mix_all_layers() local
3960 INT32 sprgroup = (sprpix >> sprgroup_shift) & sprgroup_mask; in mix_all_layers()
3978 firstpix = sprpix; in mix_all_layers()
4021 secondpix = sprpix; in mix_all_layers()