/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | btoads.cpp | 330 if (sprpix && !(sprpix & 0x80)) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 343 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 352 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 375 if (sprpix && !(sprpix & 0x80)) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 389 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 398 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 417 if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 457 else if (sprpix & 0x80) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 461 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 468 else if (sprpix & 0x80) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() [all …]
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H A D | amiga.cpp | 741 int sprpix; in render_scanline() local 813 sprpix = get_sprite_pixel(x); in render_scanline() 933 pix = sprpix & 0x1f; in render_scanline() 934 pri = (sprpix >> 10); in render_scanline() 937 if (sprpix && pf1pri > pri) in render_scanline() 955 pix = sprpix & 0x1f; in render_scanline() 956 pri = (sprpix >> 10); in render_scanline() 972 pix = sprpix & 0x1f; in render_scanline() 991 pix = sprpix & 0x1f; in render_scanline() 992 pri = (sprpix >> 10); in render_scanline() [all …]
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H A D | amigaaga.cpp | 511 int sprpix; in aga_render_scanline() local 593 sprpix = aga_get_sprite_pixel(x); in aga_render_scanline() 713 pix = sprpix & 0xff; in aga_render_scanline() 714 pri = (sprpix >> 10); in aga_render_scanline() 717 if (sprpix && pf1pri > pri) in aga_render_scanline() 735 pix = sprpix & 0x1f; in aga_render_scanline() 736 pri = (sprpix >> 12); in aga_render_scanline() 752 pix = sprpix & 0xff; in aga_render_scanline() 771 pix = sprpix & 0xff; in aga_render_scanline() 772 pri = (sprpix >> 12); in aga_render_scanline() [all …]
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H A D | system1.cpp | 533 const u16 sprpix = sprbase[x]; in video_update_common() local 536 const u8 lookup_index = (((sprpix & 0xf) == 0) << 0) | in video_update_common() 545 m_mix_collide[((lookup_value & 8) << 2) | ((sprpix >> 4) & 0x1f)] = m_mix_collide_summary = 1; in video_update_common() 550 dstbase[x] = 0x000 | (sprpix & 0x1ff); in video_update_common()
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H A D | segas32.cpp | 1936 int sprpix = layerbase[MIXER_LAYER_SPRITES][sprx]; in mix_all_layers() local 1937 int sprgroup = (sprpix >> sprgroup_shift) & sprgroup_mask; in mix_all_layers() 1955 firstpix = sprpix; in mix_all_layers() 1998 secondpix = sprpix; in mix_all_layers()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | btoads.cpp | 330 if (sprpix && !(sprpix & 0x80)) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 343 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 352 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 375 if (sprpix && !(sprpix & 0x80)) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 389 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 398 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 417 if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 457 else if (sprpix & 0x80) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 461 else if (sprpix) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() 468 else if (sprpix & 0x80) in TMS340X0_SCANLINE_RGB32_CB_MEMBER() [all …]
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H A D | amiga.cpp | 741 int sprpix; in render_scanline() local 813 sprpix = get_sprite_pixel(x); in render_scanline() 933 pix = sprpix & 0x1f; in render_scanline() 934 pri = (sprpix >> 10); in render_scanline() 937 if (sprpix && pf1pri > pri) in render_scanline() 955 pix = sprpix & 0x1f; in render_scanline() 956 pri = (sprpix >> 10); in render_scanline() 972 pix = sprpix & 0x1f; in render_scanline() 991 pix = sprpix & 0x1f; in render_scanline() 992 pri = (sprpix >> 10); in render_scanline() [all …]
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H A D | amigaaga.cpp | 511 int sprpix; in aga_render_scanline() local 593 sprpix = aga_get_sprite_pixel(x); in aga_render_scanline() 713 pix = sprpix & 0xff; in aga_render_scanline() 714 pri = (sprpix >> 10); in aga_render_scanline() 717 if (sprpix && pf1pri > pri) in aga_render_scanline() 735 pix = sprpix & 0x1f; in aga_render_scanline() 736 pri = (sprpix >> 12); in aga_render_scanline() 752 pix = sprpix & 0xff; in aga_render_scanline() 771 pix = sprpix & 0xff; in aga_render_scanline() 772 pri = (sprpix >> 12); in aga_render_scanline() [all …]
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H A D | system1.cpp | 533 const u16 sprpix = sprbase[x]; in video_update_common() local 536 const u8 lookup_index = (((sprpix & 0xf) == 0) << 0) | in video_update_common() 545 m_mix_collide[((lookup_value & 8) << 2) | ((sprpix >> 4) & 0x1f)] = m_mix_collide_summary = 1; in video_update_common() 550 dstbase[x] = 0x000 | (sprpix & 0x1ff); in video_update_common()
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H A D | segas32.cpp | 1936 int sprpix = layerbase[MIXER_LAYER_SPRITES][sprx]; in mix_all_layers() local 1937 int sprgroup = (sprpix >> sprgroup_shift) & sprgroup_mask; in mix_all_layers() 1955 firstpix = sprpix; in mix_all_layers() 1998 secondpix = sprpix; in mix_all_layers()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | btoads_vidhrdw.c | 360 if (sprpix) in VIDEO_UPDATE() 362 dst[0] = sprpix; in VIDEO_UPDATE() 363 dst[1] = sprpix; in VIDEO_UPDATE() 389 if (sprpix && !(sprpix & 0x80)) in VIDEO_UPDATE() 391 dst[0] = sprpix; in VIDEO_UPDATE() 392 dst[1] = sprpix; in VIDEO_UPDATE() 403 else if (sprpix) in VIDEO_UPDATE() 412 else if (sprpix) in VIDEO_UPDATE() 431 dst[0] = sprpix; in VIDEO_UPDATE() 434 else if (sprpix) in VIDEO_UPDATE() [all …]
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | btoads_vidhrdw.c | 360 if (sprpix) in VIDEO_UPDATE() 362 dst[0] = sprpix; in VIDEO_UPDATE() 363 dst[1] = sprpix; in VIDEO_UPDATE() 389 if (sprpix && !(sprpix & 0x80)) in VIDEO_UPDATE() 391 dst[0] = sprpix; in VIDEO_UPDATE() 392 dst[1] = sprpix; in VIDEO_UPDATE() 403 else if (sprpix) in VIDEO_UPDATE() 412 else if (sprpix) in VIDEO_UPDATE() 431 dst[0] = sprpix; in VIDEO_UPDATE() 434 else if (sprpix) in VIDEO_UPDATE() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_btoads.cpp | 505 if (sprpix && !(sprpix & 0x80)) in ScanlineRender() 507 dst[ex + 0] = sprpix; in ScanlineRender() 508 dst[ex + 1] = sprpix; in ScanlineRender() 518 else if (sprpix) in ScanlineRender() 527 else if (sprpix) in ScanlineRender() 543 if (sprpix && !(sprpix & 0x80)) in ScanlineRender() 557 else if (sprpix) in ScanlineRender() 566 else if (sprpix) in ScanlineRender() 580 if (sprpix) in ScanlineRender() 617 else if (sprpix) in ScanlineRender() [all …]
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | custom.c | 1541 int sprpix = spixels[e->first_pixel + j - e->pos] & collision_mask; in do_sprite_collisions() local 1545 if (sprpix == 0) in do_sprite_collisions() 1549 sprpix = sprite_ab_merge[sprpix & 255] | (sprite_ab_merge[sprpix >> 8] << 2); in do_sprite_collisions() 1550 sprpix <<= 1; in do_sprite_collisions() 1571 clxdat |= sprpix; in do_sprite_collisions() 1572 sprpix <<= 4; in do_sprite_collisions()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | custom.c | 2379 int sprpix = spixels[e->first_pixel + j - e->pos] & collision_mask; in do_sprite_collisions() local 2382 if (sprpix == 0) in do_sprite_collisions() 2386 sprpix = sprite_ab_merge[sprpix & 255] | (sprite_ab_merge[sprpix >> 8] << 2); in do_sprite_collisions() 2387 sprpix <<= 1; in do_sprite_collisions() 2430 clxdat |= sprpix << (k * 4); in do_sprite_collisions()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | custom.cpp | 3180 int sprpix = spixels[e->first_pixel + j - e->pos] & collision_mask; local 3183 if (sprpix == 0) 3187 sprpix = sprite_ab_merge[sprpix & 255] | (sprite_ab_merge[sprpix >> 8] << 2); 3188 sprpix <<= 1; 3231 clxdat |= sprpix << (k * 4);
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sega/ |
H A D | d_segas32.cpp | 3959 INT32 sprpix = layerbase[MIXER_LAYER_SPRITES][sprx]; in mix_all_layers() local 3960 INT32 sprgroup = (sprpix >> sprgroup_shift) & sprgroup_mask; in mix_all_layers() 3978 firstpix = sprpix; in mix_all_layers() 4021 secondpix = sprpix; in mix_all_layers()
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