Searched refs:sqrRadius (Results 1 – 7 of 7) sorted by relevance
113 double sqrRadius = itk::Math::sqr( radius ); // radius of the circle/sphere in testBinaryMinMaxCurvatureFlow() local140 if ( lhs < sqrRadius ) in testBinaryMinMaxCurvatureFlow()224 if ( lhs < sqrRadius ) in testBinaryMinMaxCurvatureFlow()
141 double sqrRadius = itk::Math::sqr( radius ); // radius of the circle/sphere in testMinMaxCurvatureFlow() local170 if ( lhs < sqrRadius ) in testMinMaxCurvatureFlow()259 if ( lhs < sqrRadius ) in testMinMaxCurvatureFlow()
507 double sqrRadius = DotProduct(MM0, MM0) - d0 * d0; in calcRotation() local513 double mag = sqrRadius - DistPlane * DistPlane; in calcRotation()522 double cosine = -DotProduct(MM0, CP) / sqrRadius; in calcRotation()523 double sine = DotProduct(MM0 * u, CP) / sqrRadius; in calcRotation()
76 RadiusValueType sqrRadius = m_StencilRadius * m_StencilRadius; in InitializeStencilOperator() local99 if ( length <= sqrRadius ) in InitializeStencilOperator()
1023 double maxDist, minDist, newDist, sqrRadius;1042 sqrRadius = (double)radius*(double)radius;1043 …if ( maxDist<sqrRadius-arcTol || (minDist>sqrRadius+arcTol && !NSPointInRect(*center, cBounds)) ) …1067 if ( Diff(SqrDistPoints(pca[3], *center), sqrRadius) > 10.0*TOLERANCE)
2474 const float sqrRadius = radius * radius; in _shotFilter() local2486 if (skipRadiusCheck || (distsq = (s->position - p).getSquaredLength2D()) <= sqrRadius) in _shotFilter()7857 const float sqrRadius = radius * radius; in _entityFilter() local7866 if (skipRadiusCheck || distsq <= sqrRadius) in _entityFilter()
946 int sqrRadius = radius*radius; in getNearestEntity() local954 if (dist <= sqrRadius) in getNearestEntity()