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Searched refs:sqx (Results 1 – 25 of 196) sorted by relevance

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/dports/audio/praat/praat-6.2.03/external/gsl/
H A Dgsl_specfunc__airy.c248 double sqx; in airy_mod_phase() local
271 sqx = sqrt(-x); in airy_mod_phase()
273 mod->val = sqrt(m/sqx); in airy_mod_phase()
275 phase->val = M_PI_4 - x*sqx * p; in airy_mod_phase()
617 double sqx = sqrt(x); in airy_aie() local
618 double z = 2.0/(x*sqx) - 1.0; in airy_aie()
619 double y = sqrt(sqx); in airy_aie()
634 double sqx = sqrt(x); in airy_bie() local
636 double y = sqrt(sqx); in airy_bie()
643 double sqx = sqrt(x); in airy_bie() local
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/dports/math/gsl/gsl-2.7/specfunc/
H A Dairy.c248 double sqx; in airy_mod_phase() local
271 sqx = sqrt(-x); in airy_mod_phase()
273 mod->val = sqrt(m/sqx); in airy_mod_phase()
275 phase->val = M_PI_4 - x*sqx * p; in airy_mod_phase()
617 double sqx = sqrt(x); in airy_aie() local
618 double z = 2.0/(x*sqx) - 1.0; in airy_aie()
619 double y = sqrt(sqx); in airy_aie()
634 double sqx = sqrt(x); in airy_bie() local
636 double y = sqrt(sqx); in airy_bie()
643 double sqx = sqrt(x); in airy_bie() local
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/dports/math/symengine/symengine-0.8.1/symengine/tests/basic/
H A Dtest_solve.cpp94 auto sqx = mul(x, x); variable
119 poly = add(sqx, one);
123 poly = add(add(sqx, mul(im2, x)), one);
127 poly = sub(add(div(sqx, i3), x), div(i2, integer(5)));
137 poly = add(sqx, mul(x, i2));
141 poly = add(sqx, sub(mul(integer(8), x), integer(5)));
155 soln = solve(add({sqx, mul(b, x), c}), x);
160 soln = solve(add({sqx, mul(i3, x), c}), x);
164 soln = solve(add({sqx, mul({i3, b, x}), c}), x);
188 auto sqx = mul(x, x), cbx = mul(sqx, x), qx = mul(cbx, x); variable
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/dports/games/spring/spring_98.0/rts/Map/SMF/
H A DSMFRenderState.h29 virtual void SetSquareTexGen(const int sqx, const int sqy) const = 0;
44 void SetSquareTexGen(const int sqx, const int sqy) const;
57 void SetSquareTexGen(const int sqx, const int sqy) const;
85 void SetSquareTexGen(const int sqx, const int sqy) const;
/dports/print/lilypond-devel/lilypond-2.23.5/lily/
H A Dleast-squares.cc32 Real sqx = 0.0; in minimise_least_squares() local
41 sqx += sqr (x); in minimise_least_squares()
50 Real den = (count * sqx - sqr (sx)); in minimise_least_squares()
/dports/print/lilypond/lilypond-2.22.1/lily/
H A Dleast-squares.cc32 Real sqx = 0.0; in minimise_least_squares() local
41 sqx += sqr (x); in minimise_least_squares()
50 Real den = (count * sqx - sqr (sx)); in minimise_least_squares()
/dports/math/unuran/unuran-1.8.1/src/methods/
H A Dtdr_gw_sample.ch172 if (V <= sqx)
200 sqx = (iv->Asqueeze > 0.) ? 1./(Tsqx*Tsqx) : 0.;
201 if (V <= sqx)
294 if (_unur_FP_less(fx,sqx)) {
302 _unur_tdr_gw_debug_sample( gen, iv, pt, X, fx, hx, sqx );
313 if (V <= sqx)
341 double *hx, double *fx, double *sqx,
461 if (sqx != NULL) {
469 *sqx = 1./(Tsqx*Tsqx);
472 *sqx = 0.;
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H A Dtdr.c431 double *hx, double *fx, double *sqx,
435 double *hx, double *fx, double *sqx,
590 double x, double fx, double hx, double sqx );
593 double x, double fx, double hx, double sqx );
H A Dtdr_sample.ch50 double *hx, double *fx, double *sqx )
59 /* sqx ... pointer for storing density at sampled X */
93 return _unur_tdr_gw_eval_invcdfhat(gen,u,hx,fx,sqx,NULL,NULL);
99 return _unur_tdr_ps_eval_invcdfhat(gen,u,hx,fx,sqx,NULL);
H A Dtdr_ps_sample.ch226 double fx, sqx, hx; /* values of density, squeeze, and hat at X */
247 X = _unur_tdr_ps_eval_invcdfhat( gen, U, &hx, &fx, &sqx, &iv );
268 if (_unur_FP_less(fx, sqx)) {
276 _unur_tdr_ps_debug_sample( gen, iv, X, fx, hx, sqx );
307 double *hx, double *fx, double *sqx,
318 /* sqx ... pointer for storing density at sampled X */
410 if (sqx != NULL && hx != NULL) {
411 *sqx = *hx * iv->sq;
/dports/games/spring/spring_98.0/rts/Rendering/
H A DQTPFSPathDrawer.cpp352 const int sqx = (tx << 1); in UpdateExtraTexture() local
355 const bool losSqr = losHandler->InLos(sqx, sqz, gu->myAllyTeam); in UpdateExtraTexture()
359 const QTPFS::QTNode* node = static_cast<const QTPFS::QTNode*>(nl.GetNode(sqx, sqz)); in UpdateExtraTexture()
361 const float sm = CMoveMath::GetPosSpeedMod(*md, sqx, sqz); in UpdateExtraTexture()
367 … if (CMoveMath::IsBlocked(*md, sqx, sqz ) & CMoveMath::BLOCK_STRUCTURE) { scale -= 0.25f; } in UpdateExtraTexture()
368 … if (CMoveMath::IsBlocked(*md, sqx + 1, sqz ) & CMoveMath::BLOCK_STRUCTURE) { scale -= 0.25f; } in UpdateExtraTexture()
369 … if (CMoveMath::IsBlocked(*md, sqx, sqz + 1) & CMoveMath::BLOCK_STRUCTURE) { scale -= 0.25f; } in UpdateExtraTexture()
370 … if (CMoveMath::IsBlocked(*md, sqx + 1, sqz + 1) & CMoveMath::BLOCK_STRUCTURE) { scale -= 0.25f; } in UpdateExtraTexture()
373 const float sm = CMoveMath::GetPosSpeedMod(md, sqx, sqz); in UpdateExtraTexture()
H A DIPathDrawer.cpp71 float IPathDrawer::GetSpeedModNoObstacles(const MoveDef* md, int sqx, int sqz) {
74 const int hmIdx = sqz * gs->mapxp1 + sqx;
75 const int cnIdx = sqz * gs->mapx + sqx;
H A DDefaultPathDrawer.cpp165 const int sqx = (tx << 1); in UpdateExtraTexture() local
168 const bool losSqr = losHandler->InLos(sqx, sqy, gu->myAllyTeam); in UpdateExtraTexture()
173 …if (CMoveMath::IsBlocked(*md, sqx, sqy , NULL) & CMoveMath::BLOCK_STRUCTURE) { scale -= 0.2… in UpdateExtraTexture()
174 …if (CMoveMath::IsBlocked(*md, sqx + 1, sqy , NULL) & CMoveMath::BLOCK_STRUCTURE) { scale -= 0.2… in UpdateExtraTexture()
175 …if (CMoveMath::IsBlocked(*md, sqx, sqy + 1, NULL) & CMoveMath::BLOCK_STRUCTURE) { scale -= 0.2… in UpdateExtraTexture()
176 …if (CMoveMath::IsBlocked(*md, sqx + 1, sqy + 1, NULL) & CMoveMath::BLOCK_STRUCTURE) { scale -= 0.2… in UpdateExtraTexture()
180 const float sm = CMoveMath::GetPosSpeedMod(*md, sqx, sqy); in UpdateExtraTexture()
/dports/cad/magic/magic-8.3.245/drc/
H A DDRCbasic.c174 int sqx, sqy; local
180 if (((sqx = arg->dCD_constraint->r_xbot + sdist
183 && ((sqx * sqx + sqy * sqy) >= ssdist))
195 if (((sqx = rect.r_xbot - arg->dCD_constraint->r_xtop
198 && ((sqx * sqx + sqy * sqy) >= ssdist))
210 if (((sqx = arg->dCD_constraint->r_xbot + sdist
214 && ((sqx * sqx + sqy * sqy) >= ssdist))
226 if (((sqx = rect.r_xbot - arg->dCD_constraint->r_xtop
230 && ((sqx * sqx + sqy * sqy) >= ssdist))
/dports/comms/cubicsdr/CubicSDR-0248e5a/external/cubicvr2/math/
H A Dquaternion.h76 __float sqx = q[0] * q[0]; in toEuler() local
81 …__float x = (180.0f / (float)M_PI) * ((atan2f(2.0f * (q[1] * q[2] + q[0] * q[3]), (-sqx - sqy + sq… in toEuler()
83 …__float z = (180.0f / (float)M_PI) * ((atan2f(2.0f * (q[0] * q[1] + q[2] * q[3]), (sqx - sqy - sqz… in toEuler()
/dports/graphics/epix/epix-1.2.19/doc/
H A Dplotting3.xp8 const double sqx(-pow(x, 2)); // store -x^2 for efficiency
14 summand *= (sqx/((i+1)*(i+2))); // (-1)^i x^{2i+1}/(2i+1)!
/dports/graphics/epix/epix-1.2.19/samples/
H A Dplotting3.xp8 const double sqx(-pow(x, 2)); // store -x^2 for efficiency
14 summand *= (sqx/((i+1)*(i+2))); // (-1)^i x^{2i+1}/(2i+1)!
H A Dlegend.xp8 const double sqx(-pow(x, 2)); // store -x^2 for efficiency
14 summand *= (sqx/((i+1)*(i+2))); // (-1)^i x^{2i+1}/(2i+1)!
/dports/devel/ros-urdfdom_headers/urdfdom_headers-1.0.4/urdf_model/include/urdf_model/
H A Dpose.h106 double sqx; in getRPY() local
110 sqx = this->x * this->x; in getRPY()
128 roll = atan2(2 * (this->y*this->z + this->w*this->x), sqw - sqx - sqy + sqz); in getRPY()
129 yaw = atan2(2 * (this->x*this->y + this->w*this->z), sqw + sqx - sqy - sqz); in getRPY()
/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/src/urdf/urdf_model/
H A Dpose.h118 double sqx; in getRPY() local
122 sqx = this->x * this->x; in getRPY()
139 roll = atan2(2 * (this->y*this->z + this->w*this->x), sqw - sqx - sqy + sqz); in getRPY()
140 yaw = atan2(2 * (this->x*this->y + this->w*this->z), sqw + sqx - sqy - sqz); in getRPY()
/dports/games/0ad/0ad-0.0.23b-alpha/source/maths/
H A DQuaternion.cpp126 float sqx = m_V.X*m_V.X; in ToEulerAngles() local
129 float unit = sqx + sqy + sqz + sqw; // if normalised is one, otherwise is correction factor in ToEulerAngles()
145 heading = atan2(2.f * (m_V.X*m_V.Y + m_V.Z*m_W),(sqx - sqy - sqz + sqw)); in ToEulerAngles()
146 bank = atan2(2.f * (m_V.Y*m_V.Z + m_V.X*m_W),(-sqx - sqy + sqz + sqw)); in ToEulerAngles()
/dports/math/xlife++/xlifepp-sources-v2.0.1-2018-05-09/examples/
H A Dhelmholtz2d-Dirichlet_single_layer.cpp49 Square sqx(_center=Point(0.,0.),_length=4.,_nnodes=npp,_domain_name="Omega"); in main() local
51 Mesh mx0(sqx-dx, triangle, 1 ,gmsh); in main()
/dports/games/xboard-devel/xboard-f49e7e1/gtk/
H A Dxboard.c1659 int sqx, sqy, w, h, lg = lineGap; in ReSize() local
1673 sqx = (w - lg) / BOARD_WIDTH - lg; in ReSize()
1675 if(sqy < sqx) sqx = sqy; in ReSize()
1676 if(sqx < 20) return; in ReSize()
1678 int oldSqx = sqx; in ReSize()
1679 lg = lineGap = sqx < 37 ? 1 : sqx < 59 ? 2 : sqx < 116 ? 3 : 4; in ReSize()
1680 sqx = (w - lg) / BOARD_WIDTH - lg; in ReSize()
1682 if(sqy < sqx) sqx = sqy; in ReSize()
1683 lg = sqx < 37 ? 1 : sqx < 59 ? 2 : sqx < 116 ? 3 : 4; in ReSize()
1686 if(sqx != squareSize && !first) { in ReSize()
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/dports/games/xboard/xboard-4.9.1/gtk/
H A Dxboard.c1678 int sqx, sqy, i, w, h, lg = lineGap; in ReSize() local
1691 sqx = (w - lg) / BOARD_WIDTH - lg; in ReSize()
1693 if(sqy < sqx) sqx = sqy; in ReSize()
1694 if(sqx < 20) return; in ReSize()
1696 int oldSqx = sqx; in ReSize()
1697 lg = lineGap = sqx < 37 ? 1 : sqx < 59 ? 2 : sqx < 116 ? 3 : 4; in ReSize()
1698 sqx = (w - lg) / BOARD_WIDTH - lg; in ReSize()
1700 if(sqy < sqx) sqx = sqy; in ReSize()
1701 lg = sqx < 37 ? 1 : sqx < 59 ? 2 : sqx < 116 ? 3 : 4; in ReSize()
1739 if(sqx != squareSize && !appData.fixedSize) { in ReSize()
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/dports/math/pari/pari-2.13.3/src/basemath/
H A DFlxqE.c568 GEN sqx, Tp; member
625 GEN sqx, Tp; member
656 e.sqx = d->sqx; e.Tp = d->Tp; e.p=p; e.Xm = XM; in _lift_invd()
666 d.sqx=sqx; d.Tp=Tp; d.p=p; in lift_isogeny()
736 GEN sqx, Tp; member
763 GEN sqx, Tp; member
789 e.sqx = d->sqx; e.Tp = d->Tp; e.p=p; in _teich_invd()
797 d.Xm = Xm; d.T = T; d.sqx = sqx; d.Tp = Tp; d.p = p; in Teichmuller_lift()
900 GEN S1, sqx; in Flxq_ellcard_Kohel() local
922 sqx = Flxq_powers(lr, p-1, T, p); in Flxq_ellcard_Kohel()
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