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Searched refs:sspan_t_count (Results 1 – 23 of 23) sorted by relevance

/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dasm_draw.h30 #define sspan_t_count 8 macro
H A Dqasm.inc333 sspan_t_count equ 8
H A Dr_spr8.asm871 mov ecx,ds:dword ptr[sspan_t_count+ebx]
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dasm_draw.h30 #define sspan_t_count 8 macro
H A Dqasm.inc333 sspan_t_count equ 8
H A Dr_spr8.asm871 mov ecx,ds:dword ptr[sspan_t_count+ebx]
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dasm_draw.h51 #define sspan_t_count 8 macro
/dports/games/tenebrae/tenebrae_0/
H A Dasm_draw.h49 #define sspan_t_count 8 macro
H A Dd_spr8.s117 movl sspan_t_count(%ebx),%ecx
889 movl sspan_t_count(%ebx),%ecx
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dasm_draw.h49 #define sspan_t_count 8 macro
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dqasm.h375 #define sspan_t_count 8 macro
H A Dr_spr8.s96 movl sspan_t_count(%ebx),%ecx
868 movl sspan_t_count(%ebx),%ecx
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dqasm.h375 #define sspan_t_count 8 macro
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dqasm.h375 #define sspan_t_count 8 macro
H A Dr_spr8.s96 movl sspan_t_count(%ebx),%ecx
868 movl sspan_t_count(%ebx),%ecx
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dqasm.h377 #define sspan_t_count 8 macro
/dports/games/q2pro/q2pro/asm/
H A Dqasm.h373 #define sspan_t_count 8 macro
H A Dr_spr8.s96 movl sspan_t_count(%ebx),%ecx
868 movl sspan_t_count(%ebx),%ecx
H A Dqasm.inc330 sspan_t_count equ 8
H A Dr_spr8.asm871 mov ecx,ds:dword ptr[sspan_t_count+ebx]
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dqasm.h356 #define sspan_t_count 8 macro
H A Dr_spr8.s96 movl sspan_t_count(%ebx),%ecx
868 movl sspan_t_count(%ebx),%ecx
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dd_spr8.S128 movl sspan_t_count(%ebx),%ecx
900 movl sspan_t_count(%ebx),%ecx