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Searched refs:sspan_t_v (Results 1 – 20 of 20) sorted by relevance

/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dasm_draw.h29 #define sspan_t_v 4 macro
H A Dqasm.inc332 sspan_t_v equ 4
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dasm_draw.h29 #define sspan_t_v 4 macro
H A Dqasm.inc332 sspan_t_v equ 4
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dasm_draw.h50 #define sspan_t_v 4 macro
/dports/games/tenebrae/tenebrae_0/
H A Dasm_draw.h48 #define sspan_t_v 4 macro
H A Dd_spr8.s130 fildl sspan_t_v(%ebx)
198 movl sspan_t_v(%ebx),%eax
211 movl sspan_t_v(%ebx),%eax
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dasm_draw.h48 #define sspan_t_v 4 macro
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dr_spr8.s109 fildl sspan_t_v(%ebx)
177 movl sspan_t_v(%ebx),%eax
190 movl sspan_t_v(%ebx),%eax
H A Dqasm.h374 #define sspan_t_v 4 macro
/dports/games/q2pro/q2pro/asm/
H A Dr_spr8.s109 fildl sspan_t_v(%ebx)
177 movl sspan_t_v(%ebx),%eax
190 movl sspan_t_v(%ebx),%eax
H A Dqasm.h372 #define sspan_t_v 4 macro
H A Dqasm.inc329 sspan_t_v equ 4
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dr_spr8.s109 fildl sspan_t_v(%ebx)
177 movl sspan_t_v(%ebx),%eax
190 movl sspan_t_v(%ebx),%eax
H A Dqasm.h374 #define sspan_t_v 4 macro
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dr_spr8.s109 fildl sspan_t_v(%ebx)
177 movl sspan_t_v(%ebx),%eax
190 movl sspan_t_v(%ebx),%eax
H A Dqasm.h355 #define sspan_t_v 4 macro
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dd_spr8.S141 fildl sspan_t_v(%ebx)
209 movl sspan_t_v(%ebx),%eax
222 movl sspan_t_v(%ebx),%eax
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dqasm.h374 #define sspan_t_v 4 macro
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dqasm.h376 #define sspan_t_v 4 macro