Searched refs:stageClearLimit (Results 1 – 3 of 3) sorted by relevance
184 int stageClearLimit = 0; //stores number of lines user must clear to win member in BlockGame
225 return stageClearLimit; in GetStageClearLimit()278 stageClearLimit = 30+(Level%6)*10; in NewGame()1728 if ((linesCleared-TowerHeight>stageClearLimit) && (stageClear) && (!bGameOver)) { in Update()
416 DrawImgBoard(blackLine, 0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);