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Searched refs:stagefailed (Results 1 – 7 of 7) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ddoomstat.h499 extern UINT8 stagefailed;
H A Dy_inter.c648 if (!stagefailed) in Y_IntermissionDrawer()
678 if (!stagefailed) in Y_IntermissionDrawer()
1404 if (stagefailed) in Y_StartIntermission()
H A Dg_game.c172 UINT8 stagefailed; // Used for GEMS BONUS? Also to see if you beat the stage. variable
3746 && !(spec && stagefailed)) // Not failed the special stage in G_UpdateVisited()
3967 …if ((skipstats && !modeattacking) || (spec && modeattacking && stagefailed) || (intertype == int_n… in G_DoCompleted()
H A Dp_saveg.c4106 if (stagefailed) in P_NetArchiveMisc()
4204 stagefailed = !!(globools & 1); in P_NetUnArchiveMisc()
H A Dp_setup.c3398stagefailed = true; // assume failed unless proven otherwise - P_GiveEmerald or emerald touchspeci… in P_InitLevelSettings()
H A Dp_inter.c715 stagefailed = false; in P_TouchSpecialThing()
H A Dp_user.c330 stagefailed = false; in P_GiveEmerald()