Searched refs:stagefailed (Results 1 – 7 of 7) sorted by relevance
499 extern UINT8 stagefailed;
648 if (!stagefailed) in Y_IntermissionDrawer()678 if (!stagefailed) in Y_IntermissionDrawer()1404 if (stagefailed) in Y_StartIntermission()
172 UINT8 stagefailed; // Used for GEMS BONUS? Also to see if you beat the stage. variable3746 && !(spec && stagefailed)) // Not failed the special stage in G_UpdateVisited()3967 …if ((skipstats && !modeattacking) || (spec && modeattacking && stagefailed) || (intertype == int_n… in G_DoCompleted()
4106 if (stagefailed) in P_NetArchiveMisc()4204 stagefailed = !!(globools & 1); in P_NetUnArchiveMisc()
3398 …stagefailed = true; // assume failed unless proven otherwise - P_GiveEmerald or emerald touchspeci… in P_InitLevelSettings()
715 stagefailed = false; in P_TouchSpecialThing()
330 stagefailed = false; in P_GiveEmerald()