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Searched refs:stair_id (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dfunction.cpp2968 …if (stairs[j].stair_id == dest_stair_id) { // found the target - its already set itsel… in Register_stair_or_ladder()
3023 stairs[num_stairs].stair_id = (uint8)cur_id; in Register_stair_or_ladder()
3312 if (stairs[j].stair_id == M->target_id) { // found the target - its already set itself up in fn_snap_to_ladder_bottom()
3327 if (stairs[j].stair_id == M->target_id) { // found the target - its already set itself up in fn_snap_to_ladder_top()
H A Dplayer.cpp1915 MS->history[MS->cur_history].id = MS->stairs[stair_num].stair_id; in Add_to_interact_history()
1916 …story.txt", "Stair [%s]", MS->objects->Fetch_items_name_by_number(MS->stairs[stair_num].stair_id)); in Add_to_interact_history()
H A Dsession.h161 uint8 stair_id; member