Home
last modified time | relevance | path

Searched refs:stale_level (Results 1 – 3 of 3) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Ddungeon.c5264 bool stale_level(struct worldpos *wpos, int grace) { function
5326 if (stale_level(wpos, 300)) new_players_on_depth(wpos, 0, FALSE);
5329 if (stale_level(wpos, 120)) new_players_on_depth(wpos, 0, FALSE);
5330 } else if (stale_level(wpos, 600)) new_players_on_depth(wpos, 0, FALSE);
5340 stale_level(wpos, j))
5410 getcave(&twpos) && stale_level(&twpos, cfg.anti_scum))
5422 stale_level(&twpos, cfg.anti_scum))
5435 stale_level(&twpos, cfg.anti_scum))
H A Dslash.c8532 …else if (stale && getcave(&tpos) && stale_level(&tpos, cfg.anti_scum)) msg_format(Ind, "\377D %2d…
8544 …else if (stale && getcave(&tpos) && stale_level(&tpos, cfg.anti_scum)) msg_format(Ind, "\377DT %2d…
8558 …else if (stale && getcave(&tpos) && stale_level(&tpos, cfg.anti_scum)) msg_format(Ind, "\377DD %2d…
H A Dexterns.h797 extern bool stale_level(struct worldpos *wpos, int grace);