Searched refs:stale_level (Results 1 – 3 of 3) sorted by relevance
/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | dungeon.c | 5264 bool stale_level(struct worldpos *wpos, int grace) { function 5326 if (stale_level(wpos, 300)) new_players_on_depth(wpos, 0, FALSE); 5329 if (stale_level(wpos, 120)) new_players_on_depth(wpos, 0, FALSE); 5330 } else if (stale_level(wpos, 600)) new_players_on_depth(wpos, 0, FALSE); 5340 stale_level(wpos, j)) 5410 getcave(&twpos) && stale_level(&twpos, cfg.anti_scum)) 5422 stale_level(&twpos, cfg.anti_scum)) 5435 stale_level(&twpos, cfg.anti_scum))
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H A D | slash.c | 8532 …else if (stale && getcave(&tpos) && stale_level(&tpos, cfg.anti_scum)) msg_format(Ind, "\377D %2d… 8544 …else if (stale && getcave(&tpos) && stale_level(&tpos, cfg.anti_scum)) msg_format(Ind, "\377DT %2d… 8558 …else if (stale && getcave(&tpos) && stale_level(&tpos, cfg.anti_scum)) msg_format(Ind, "\377DD %2d…
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H A D | externs.h | 797 extern bool stale_level(struct worldpos *wpos, int grace);
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