/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | matrix_stamina.c | 16 if (ent->stamina > 60) in heavybreathing() 18 else if (ent->stamina > 30) in heavybreathing() 20 else if (ent->stamina > 0) in heavybreathing() 30 ent->stamina += 1; in MatrixStamina() 31 if (ent->stamina > 250) in MatrixStamina() 32 ent->stamina = 250; in MatrixStamina() 51 ent->stamina += 1 * ((ent->staminalevel /2) + 1); in MatrixStamina() 53 if (ent->stamina > ent->max_stamina) in MatrixStamina() 54 ent->stamina = ent->max_stamina; in MatrixStamina() 56 if (ent->stamina < 0) in MatrixStamina() [all …]
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H A D | matrix_cmds.c | 42 if (ent->stamina < 150) in Cmd_BuyHealth_f() 48 ent->stamina -= 150; in Cmd_BuyHealth_f() 71 if (ent->stamina < 150) in Cmd_BuyStamina_f() 99 if (ent->stamina < 150) in Cmd_BuyDamage_f() 110 ent->stamina -= 150; in Cmd_BuyDamage_f() 148 ent->stamina -= 100; in Cmd_BuySpeed_f() 179 if (ent->stamina < 75) in Cmd_Infrared_f() 195 ent->stamina -= 75; in Cmd_Infrared_f() 233 ent->stamina -= 100; in Cmd_Cloak_f() 312 ent->stamina -= 75; in Cmd_StopBullets_f() [all …]
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H A D | matrix_main.c | 166 ent->stamina = 100; in MatrixClientInit() 315 targ->stamina = 0; in MatrixDamage() 331 if(ent->stamina > 0) in MatrixSetStats() 333 if(ent->stamina > 10) in MatrixSetStats() 335 if(ent->stamina > 20) in MatrixSetStats() 337 if(ent->stamina > 30) in MatrixSetStats() 339 if(ent->stamina > 40) in MatrixSetStats() 341 if(ent->stamina > 50) in MatrixSetStats() 343 if(ent->stamina > 60) in MatrixSetStats() 345 if(ent->stamina > 70) in MatrixSetStats() [all …]
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H A D | matrix_menu.c | 145 if (ent->stamina < 100) in dropstamina() 150 ent->stamina -= 100; in dropstamina() 157 if (ent->stamina < 100) in droparmour() 162 ent->stamina -= 100; in droparmour() 169 if (ent->stamina < 100) in droppower() 174 ent->stamina -= 100; in droppower() 181 if (ent->stamina < 100) in dropweap() 186 ent->stamina -= 100; in dropweap()
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H A D | matrix_autobuy.c | 44 if (ent->stamina < 250) in Cmd_AutoBuy_f() 47 if (ent->stamina < 200) in Cmd_AutoBuy_f() 50 if (ent->stamina < 150) in Cmd_AutoBuy_f() 56 if (ent->stamina < 100) in Cmd_AutoBuy_f() 62 if (ent->stamina < 75) in Cmd_AutoBuy_f()
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/dports/games/openxcom/OpenXcom-1.0/src/Ruleset/ |
H A D | Unit.h | 34 …int tu, stamina, health, bravery, reactions, firing, throwing, strength, psiStrength, psiSkill, me… member 36 …UnitStats() : tu(0), stamina(0), health(0), bravery(0), reactions(0), firing(0), throwing(0), stre… in UnitStats() 37 …, int strength_, int psiStrength_, int psiSkill_, int melee_) : tu(tu_), stamina(stamina_), health… in UnitStats() 38 …UnitStats& operator+=(const UnitStats& stats) { tu += stats.tu; stamina += stats.stamina; health +… 39 …(const UnitStats& stats) const { return UnitStats(tu + stats.tu, stamina + stats.stamina, health +… 40 …UnitStats& operator-=(const UnitStats& stats) { tu -= stats.tu; stamina -= stats.stamina; health -… 41 …(const UnitStats& stats) const { return UnitStats(tu - stats.tu, stamina - stats.stamina, health -… 42 …UnitStats operator-() const { return UnitStats(-tu, -stamina, -health, -bravery, -reactions, -firi… 43 …itStats& stats) { tu = (stats.tu ? stats.tu : tu); stamina = (stats.stamina ? stats.stamina : stam… in merge() 119 node["stamina"] = rhs.stamina; [all …]
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/player_companion/weapon_masters_handbook/support/ |
H A D | wmh_abilities_isg.lst | 4 …hing weapon, you can spend up to 2 stamina points to increase the bleed damage dealt by Bloodletti… 5 …l Ability TYPE:Combat Trick.SpecialQuality.Combat DESC:You can spend 2 stamina points when deali… 6 …l Ability TYPE:Combat Trick.SpecialQuality.Combat DESC:You can spend 5 stamina points to use Bul… 7 …lQuality.Combat DESC:When you confirm a critical hit, you can spend 10 stamina points to use But… 10 …ial Ability TYPE:Combat Trick.SpecialQuality.Combat DESC:By spending 4 stamina points, you can u… 12 …l Ability TYPE:Combat Trick.SpecialQuality.Combat DESC:You can spend 5 stamina points before mak… 14 …ar Dancer feat, you can spend up to 5 stamina points to increase the duration of the effect by 1 r… 17 …ck.SpecialQuality.Combat DESC:You can spend up to 4 stamina points to gain a +1 bonus per stamin… 18 …hit against an undead creature, you can spend up to 4 stamina points to gain a +1 bonus per stamin… 19 …l Ability TYPE:Combat Trick.SpecialQuality.Combat DESC:You can spend 1 stamina when disabled to … [all …]
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H A D | wmh_abilities_isc.lst | 5 …n spend up to 5 stamina points to increase the bonus on performance combat checks that you gain fr… 8 …spend up to 5 stamina points to increase the DC of the concentration check imposed by the feat by … 13 …e DESC:You can spend up to 5 stamina points to increase the resistance granted to you by Perfect… 14 …bility TYPE:Combat Trick.SpecialQuality.Combat.Grit DESC:By spending 4 stamina points, you can u… 15 … TYPE:Combat Trick.SpecialQuality.Combat.Performance DESC:You can spend stamina points instead of… 18 …ity TYPE:Combat Trick.SpecialQuality.Combat.Style DESC:You can spend 2 stamina points instead of… 19 …ity TYPE:Combat Trick.SpecialQuality.Combat.Style DESC:You can spend 2 stamina points instead of… 20 …ity TYPE:Combat Trick.SpecialQuality.Combat.Style DESC:You can spend 2 stamina points instead of… 21 …ity TYPE:Combat Trick.SpecialQuality.Combat.Style DESC:You can spend 2 stamina points instead of… 22 …ity TYPE:Combat Trick.SpecialQuality.Combat.Style DESC:You can spend 2 stamina points instead of… [all …]
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H A D | wmh_abilities_iswg.lst | 4 …p to 6 stamina points at the start of your turn to increase the shield bonus that you gain from th… 5 …n spend up to 9 stamina points to increase the morale bonus on attack rolls and caster level check… 6 …ial Ability TYPE:Combat Trick.SpecialQuality.Combat DESC:You can spend 2 stamina points to gain th… 7 …C:Whenever you can see your f lag but aren't holding it, you can spend 1 stamina point to gain the… 8 …ial Ability TYPE:Combat Trick.SpecialQuality.Combat DESC:You can spend 2 stamina points in order t… 9 …ecial Ability TYPE:Combat Trick.SpecialQuality.Combat DESC:By spending 5 stamina points, you can t… 10 …st you, you can spend up to 5 stamina points to increase the DC of the skill check made to feint b… 11 … with a falcata using two hands while wearing a buckler, you can spend 3 stamina points to ignore …
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/entities/ |
H A D | enemies.lua | 39 stamina = 20, 85 stamina = 25, 146 stamina = 40, 201 stamina = 30, 266 stamina = 18, 312 stamina = 35, 373 stamina = 40, 434 stamina = 40, 488 stamina = 38, 556 stamina = 27, [all …]
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H A D | characters.lua | 53 stamina = 30, 160 stamina = 35, 263 stamina = 30, 358 stamina = 46,
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/roleplaying_game/pathfinder_unchained/support/ |
H A D | ability_uc.lst | 37 … this feat only as long as you have at least 1 stamina point in your stamina pool. You can spend 5… 38 … this feat only as long as you have at least 1 stamina point in your stamina pool. You can spend 5… 39 …stamina point in your stamina pool. Just before you attempt your free melee attack with Disengagin… 58 … this feat only as long as you have at least 1 stamina point in your stamina pool. You can spend 5… 59 … this feat only as long as you have at least 1 stamina point in your stamina pool. You can spend 5… 84 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 87 … this feat only as long as you have at least 1 stamina point in your stamina pool. You can spend 5… 117 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 135 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 155 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … [all …]
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H A D | ability_apg.lst | 4 …ial trait, you can spend up to 5 stamina points to deal an amount of extra damage equal to double … 17 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 30 … this feat only as long as you have at least 1 stamina point in your stamina pool. If you spend 5 … 34 …long as you have at least 1 stamina point in your stamina pool. When attempting to reposition a fo… 36 …ou have at least 1 stamina point in your stamina pool. When attempting a stealAPG combat maneuver … 47 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 49 …long as you have at least 1 stamina point in your stamina pool, you can use this feat with a buckl… 51 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 64 … as long as you have at least 1 stamina point in your stamina pool. After you use Second Chance, y… 76 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … [all …]
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H A D | ability_arg.lst | 7 …f ire damage, you can spend up to 5 stamina points to gain a bonus on the Bluff check equal to the… 14 …n spend up to 5 stamina points. You gain an additional bonus to AC against the critical conf irmat… 18 …You can spend 5 stamina points to use this feat an additional time per day. Each time you use this… 23 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 24 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 26 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 28 …combat, you can spend up to 2 stamina points to deal an amount of extra damage to it equal to doub… 38 …ecialQuality.Combat Trick DESC:As long as you have at least 1 stamina point in your stamina pool, … 47 …mbat Trick DESC:When you spit poison, you can spend up to 5 stamina points. For each stamina point… 49 …ve used this feat once, you can spend 5 stamina points to use it additional times per day, at a co… [all …]
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H A D | ability_acg.lst | 11 … spend up to 5 stamina points. When you do, if your attack hits, you gain a bonus on the damage ro… 22 …stamina points to increase the DC of the effect by an amount equal to the number of stamina points… 26 …is feat, you can spend up to 5 stamina points to increase the DC of the effect by an amount equal … 28 …is feat, you can spend up to 5 stamina points to increase the DC of the effect by an amount equal … 33 …hout provoking attacks of opportunity, if you have at least 1 stamina point in your stamina pool, … 43 …se this feat, you can spend up to 3 stamina points to increase the duration of the effect by 1 rou… 45 … this feat, you can spend up to 5 stamina points to increase the damage of the riposte by double t… 46 …an spend a number of stamina points up to your Dexterity bonus and gain a bonus on the Stealth che… 48 …nd a number of stamina points up to your Dexterity bonus. If you do, you gain a bonus on that fein… 51 …cialQuality.Combat Trick DESC:While you have at least 1 stamina point in your stamina pool, … [all …]
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H A D | ability_um.lst | 4 …his feat to wield a quarterstaff as a one-handed weapon, you can spend 5 stamina points to retain … 5 …the benefits of this feat only as long as you have at least 1 stamina point in your stamina pool. … 6 …he benef its of this feat only as long as you have at least 1 stamina point in your stamina pool. …
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/dports/games/openxcom/OpenXcom-1.0/bin/data/Ruleset/ |
H A D | XcomUtil_Improved_Ground_Tanks.rul | 12 stamina: 100 26 stamina: 100 40 stamina: 100
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/roleplaying_game/pathfinder_unchained/ |
H A D | pu_feats.lst | 17 …stamina pool. After you make an attack roll with a manufactured weapon, unarmed strike, or natural… 18 …113 BENEFIT:Your stamina pool increases by 3 points. Special: You can select this feat up to three… 19 …stamina pool with a number of stamina points equal to your Constitution modifier. You can spend th…
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/dports/games/csmash/csmash-0.6.6/ |
H A D | TrainingPenDrive.cpp | 39 long pow, double spin, double stamina, in TrainingPenDrive() argument 43 eyeX, eyeY, eyeZ, pow, spin, stamina, statusMax ) { in TrainingPenDrive()
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H A D | TrainingPenAttack.cpp | 39 long pow, double spin, double stamina, in TrainingPenAttack() argument 43 eyeX, eyeY, eyeZ, pow, spin, stamina, statusMax ) { in TrainingPenAttack()
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H A D | NetPenDrive.cpp | 40 long pow, double spin, double stamina, in NetPenDrive() argument 44 eyeX, eyeY, eyeZ, pow, spin, stamina, statusMax ) { in NetPenDrive()
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H A D | NetPenAttack.cpp | 40 long pow, double spin, double stamina, in NetPenAttack() argument 44 eyeX, eyeY, eyeZ, pow, spin, stamina, statusMax ) { in NetPenAttack()
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H A D | NetShakeCut.cpp | 39 long pow, double spin, double stamina, in NetShakeCut() argument 43 eyeX, eyeY, eyeZ, pow, spin, stamina, statusMax ) { in NetShakeCut()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/maps/ |
H A D | map_data_handler.h | 97 void SetSaveStamina(uint32_t stamina) { in SetSaveStamina() argument 98 _save_stamina = stamina; in SetSaveStamina()
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/dports/games/zdoom/zdoom-2.8.1/src/g_strife/ |
H A D | a_strifeitems.cpp | 342 toucher->player->mo->stamina += Amount; in IMPLEMENT_CLASS() 343 if (toucher->player->mo->stamina >= MaxAmount) in IMPLEMENT_CLASS() 344 toucher->player->mo->stamina = MaxAmount; in IMPLEMENT_CLASS()
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