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Searched refs:starfield_width (Results 1 – 1 of 1) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMapWnd.cpp1727 double starfield_width = GetUniverse().UniverseWidth(); in RenderStarfields() local
1730 Seed(static_cast<int>(starfield_width)); in RenderStarfields()
1737 … float x = RandGaussian(starfield_width/2, starfield_width/3); // RandDouble(0, starfield_width); in RenderStarfields()
1738 … float y = RandGaussian(starfield_width/2, starfield_width/3); // RandDouble(0, starfield_width); in RenderStarfields()
1739 …float r2 = (x - starfield_width/2)*(x - starfield_width/2) + (y-starfield_width/2)*(y-starfield_wi… in RenderStarfields()
1740 float z = RandDouble(-100, 100)*std::exp(-r2/(starfield_width*starfield_width/4)); in RenderStarfields()
1791 … glTranslatef(starfield_width/2, starfield_width/2, 0.0f); // move back to original position in RenderStarfields()
1793 … glTranslatef(-starfield_width/2, -starfield_width/2, 0.0f); // move centre of starfield to origin in RenderStarfields()