Searched refs:starflash (Results 1 – 14 of 14) sorted by relevance
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | screeneffect.cpp | 7 SE_Starflash starflash; variable 94 scr_x1 = (rel_x - starflash.size) >> CSF; in Draw() 95 scr_x2 = (rel_x + starflash.size) >> CSF; in Draw() 273 if (starflash.enabled) in Draw() 274 starflash.Draw(); in Draw() 282 starflash.enabled = false; in Stop()
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H A D | screeneffect.h | 88 extern SE_Starflash starflash;
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ |
H A D | screeneffect.cpp | 11 SE_Starflash starflash; variable 98 scr_x1 = (rel_x - starflash.size) / CSFI; in Draw() 99 scr_x2 = (rel_x + starflash.size) / CSFI; in Draw() 318 if (starflash.enabled) in Draw() 319 starflash.Draw(); in Draw() 327 starflash.enabled = false; in Stop()
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H A D | screeneffect.h | 86 extern SE_Starflash starflash;
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/boss/ |
H A D | sisters.cpp | 260 starflash.Start(o->CenterX(), o->CenterY()); in Run()
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H A D | omega.cpp | 376 starflash.Start(o->CenterX(), o->CenterY()); in Run()
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H A D | undead_core.cpp | 492 starflash.Start(o->x, o->y); in RunDefeated()
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H A D | x.cpp | 311 starflash.Start(o->CenterX(), o->CenterY()); in Run()
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H A D | ballos.cpp | 683 starflash.Start(o->x, o->y); in RunDefeated()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/boss/ |
H A D | sisters.cpp | 301 starflash.Start(o->CenterX(), o->CenterY()); in Run()
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H A D | omega.cpp | 398 starflash.Start(o->CenterX(), o->CenterY()); in Run()
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H A D | undead_core.cpp | 508 starflash.Start(o->x, o->y); in RunDefeated()
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H A D | x.cpp | 324 starflash.Start(o->CenterX(), o->CenterY()); in Run()
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H A D | ballos.cpp | 691 starflash.Start(o->x, o->y); in RunDefeated()
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