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Searched refs:startTransform (Results 1 – 25 of 170) sorted by relevance

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/dports/devel/bullet/bullet3-3.21/examples/ExtendedTutorials/
H A DInclinedPlane.cpp189 btTransform startTransform; in initPhysics() local
213 btTransform startTransform; in initPhysics() local
218 startTransform.setOrigin( in initPhysics()
232 btTransform startTransform; in initPhysics() local
237 startTransform.setOrigin( in initPhysics()
255 btTransform startTransform; in resetScene() local
258 startTransform.setOrigin( in resetScene()
269 btTransform startTransform; in resetScene() local
272 startTransform.setOrigin( in resetScene()
353 btTransform startTransform; in onRampInclinationChanged() local
[all …]
H A DNewtonsRopeCradle.cpp258 btTransform startTransform; in createRopePendulum() local
259 startTransform.setIdentity(); in createRopePendulum()
268 startTransform.setRotation(pendulumOrientation); // pendulum rotation in createRopePendulum()
269 startTransform.setOrigin(startTransform * topSphere1RelPosition); // rotate this position in createRopePendulum()
270startTransform.setOrigin(position + startTransform.getOrigin()); // add non-rotated positi… in createRopePendulum()
276 startTransform.setOrigin(startTransform * topSphere2RelPosition); // rotate this position in createRopePendulum()
277startTransform.setOrigin(position + startTransform.getOrigin()); // add non-rotated positi… in createRopePendulum()
282 startTransform.setRotation(pendulumOrientation); // pendulum rotation in createRopePendulum()
283 startTransform.setOrigin(startTransform * bottomSphereRelPosition); // rotate this position in createRopePendulum()
284startTransform.setOrigin(position + startTransform.getOrigin()); // add non-rotated position t… in createRopePendulum()
[all …]
H A DSimpleJoint.cpp73 btTransform startTransform; in initPhysics() local
74 startTransform.setIdentity(); in initPhysics()
85 startTransform.setOrigin(btVector3( in initPhysics()
89 btRigidBody* dynamicBox = createRigidBody(mass, startTransform, colShape); in initPhysics()
93 startTransform.setOrigin(btVector3( in initPhysics()
98 btRigidBody* staticBox = createRigidBody(mass, startTransform, colShape); in initPhysics()
H A DMultiPendulum.cpp196 btTransform startTransform; in createMultiPendulum() local
197 startTransform.setIdentity(); in createMultiPendulum()
200 startTransform.setOrigin(position); in createMultiPendulum()
202 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createMultiPendulum()
228 startTransform.setOrigin(position - btVector3(0, length * (i), 0)); in createMultiPendulum()
230 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createMultiPendulum()
232 btRigidBody* jointSphere = createRigidBody(mass, startTransform, in createMultiPendulum()
264 startTransform.setIdentity(); // reset start transform in createMultiPendulum()
267 startTransform.setOrigin(position - btVector3(0, length * (i + 1), 0)); in createMultiPendulum()
269 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createMultiPendulum()
[all …]
H A DSimpleBox.cpp73 btTransform startTransform; in initPhysics() local
74 startTransform.setIdentity(); in initPhysics()
85 startTransform.setOrigin(btVector3( in initPhysics()
89 createRigidBody(mass, startTransform, colShape); in initPhysics()
H A DMultipleBoxes.cpp74 btTransform startTransform; in initPhysics() local
75 startTransform.setIdentity(); in initPhysics()
88 startTransform.setOrigin(btVector3( in initPhysics()
92 createRigidBody(mass, startTransform, colShape); in initPhysics()
H A DNewtonsCradle.cpp193 btTransform startTransform; in createPendulum() local
194 startTransform.setIdentity(); in createPendulum()
197 startTransform.setOrigin(position); in createPendulum()
198 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createPendulum()
199 btRigidBody* topSphere = createRigidBody(mass, startTransform, colShape); in createPendulum()
202 startTransform.setOrigin( in createPendulum()
206 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createPendulum()
207 btRigidBody* bottomSphere = createRigidBody(mass, startTransform, colShape); in createPendulum()
H A DChain.cpp74 btTransform startTransform; in initPhysics() local
75 startTransform.setIdentity(); in initPhysics()
90 startTransform.setOrigin(btVector3( in initPhysics()
94 boxes.push_back(createRigidBody((i == lastBoxIndex) ? 0 : mass, startTransform, colShape)); in initPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/ExtendedTutorials/
H A DInclinedPlane.cpp189 btTransform startTransform; in initPhysics() local
213 btTransform startTransform; in initPhysics() local
218 startTransform.setOrigin( in initPhysics()
232 btTransform startTransform; in initPhysics() local
237 startTransform.setOrigin( in initPhysics()
255 btTransform startTransform; in resetScene() local
258 startTransform.setOrigin( in resetScene()
269 btTransform startTransform; in resetScene() local
272 startTransform.setOrigin( in resetScene()
353 btTransform startTransform; in onRampInclinationChanged() local
[all …]
H A DNewtonsRopeCradle.cpp258 btTransform startTransform; in createRopePendulum() local
259 startTransform.setIdentity(); in createRopePendulum()
268 startTransform.setRotation(pendulumOrientation); // pendulum rotation in createRopePendulum()
269 startTransform.setOrigin(startTransform * topSphere1RelPosition); // rotate this position in createRopePendulum()
270startTransform.setOrigin(position + startTransform.getOrigin()); // add non-rotated positi… in createRopePendulum()
276 startTransform.setOrigin(startTransform * topSphere2RelPosition); // rotate this position in createRopePendulum()
277startTransform.setOrigin(position + startTransform.getOrigin()); // add non-rotated positi… in createRopePendulum()
282 startTransform.setRotation(pendulumOrientation); // pendulum rotation in createRopePendulum()
283 startTransform.setOrigin(startTransform * bottomSphereRelPosition); // rotate this position in createRopePendulum()
284startTransform.setOrigin(position + startTransform.getOrigin()); // add non-rotated position t… in createRopePendulum()
[all …]
H A DSimpleJoint.cpp73 btTransform startTransform; in initPhysics() local
74 startTransform.setIdentity(); in initPhysics()
85 startTransform.setOrigin(btVector3( in initPhysics()
89 btRigidBody* dynamicBox = createRigidBody(mass, startTransform, colShape); in initPhysics()
93 startTransform.setOrigin(btVector3( in initPhysics()
98 btRigidBody* staticBox = createRigidBody(mass, startTransform, colShape); in initPhysics()
H A DMultiPendulum.cpp196 btTransform startTransform; in createMultiPendulum() local
197 startTransform.setIdentity(); in createMultiPendulum()
200 startTransform.setOrigin(position); in createMultiPendulum()
202 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createMultiPendulum()
228 startTransform.setOrigin(position - btVector3(0, length * (i), 0)); in createMultiPendulum()
230 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createMultiPendulum()
232 btRigidBody* jointSphere = createRigidBody(mass, startTransform, in createMultiPendulum()
264 startTransform.setIdentity(); // reset start transform in createMultiPendulum()
267 startTransform.setOrigin(position - btVector3(0, length * (i + 1), 0)); in createMultiPendulum()
269 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createMultiPendulum()
[all …]
H A DSimpleBox.cpp73 btTransform startTransform; in initPhysics() local
74 startTransform.setIdentity(); in initPhysics()
85 startTransform.setOrigin(btVector3( in initPhysics()
89 createRigidBody(mass, startTransform, colShape); in initPhysics()
H A DMultipleBoxes.cpp74 btTransform startTransform; in initPhysics() local
75 startTransform.setIdentity(); in initPhysics()
88 startTransform.setOrigin(btVector3( in initPhysics()
92 createRigidBody(mass, startTransform, colShape); in initPhysics()
H A DNewtonsCradle.cpp193 btTransform startTransform; in createPendulum() local
194 startTransform.setIdentity(); in createPendulum()
197 startTransform.setOrigin(position); in createPendulum()
198 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createPendulum()
199 btRigidBody* topSphere = createRigidBody(mass, startTransform, colShape); in createPendulum()
202 startTransform.setOrigin( in createPendulum()
206 startTransform.setRotation(btQuaternion(0, 0, 0, 1)); // zero rotation in createPendulum()
207 btRigidBody* bottomSphere = createRigidBody(mass, startTransform, colShape); in createPendulum()
/dports/devel/bullet/bullet3-3.21/examples/DeformableDemo/
H A DDeformableRigid.cpp129 btTransform startTransform; in Ctor_RbUpStack() local
130 startTransform.setIdentity(); in Ctor_RbUpStack()
131 startTransform.setOrigin(btVector3(1, 1.5, 1)); in Ctor_RbUpStack()
132 createRigidBody(mass, startTransform, shape[0]); in Ctor_RbUpStack()
133 startTransform.setOrigin(btVector3(1, 1.5, -1)); in Ctor_RbUpStack()
134 createRigidBody(mass, startTransform, shape[0]); in Ctor_RbUpStack()
135 startTransform.setOrigin(btVector3(-1, 1.5, 1)); in Ctor_RbUpStack()
136 createRigidBody(mass, startTransform, shape[0]); in Ctor_RbUpStack()
138 createRigidBody(mass, startTransform, shape[0]); in Ctor_RbUpStack()
139 startTransform.setOrigin(btVector3(0, 3.5, 0)); in Ctor_RbUpStack()
[all …]
/dports/devel/py-bullet3/bullet3-3.21/examples/DeformableDemo/
H A DDeformableRigid.cpp129 btTransform startTransform; in Ctor_RbUpStack() local
130 startTransform.setIdentity(); in Ctor_RbUpStack()
131 startTransform.setOrigin(btVector3(1, 1.5, 1)); in Ctor_RbUpStack()
132 createRigidBody(mass, startTransform, shape[0]); in Ctor_RbUpStack()
133 startTransform.setOrigin(btVector3(1, 1.5, -1)); in Ctor_RbUpStack()
134 createRigidBody(mass, startTransform, shape[0]); in Ctor_RbUpStack()
135 startTransform.setOrigin(btVector3(-1, 1.5, 1)); in Ctor_RbUpStack()
136 createRigidBody(mass, startTransform, shape[0]); in Ctor_RbUpStack()
138 createRigidBody(mass, startTransform, shape[0]); in Ctor_RbUpStack()
139 startTransform.setOrigin(btVector3(0, 3.5, 0)); in Ctor_RbUpStack()
[all …]
/dports/devel/bullet/bullet3-3.21/examples/MultiBody/
H A DKinematicMultiBodyExample.cpp120 btTransform startTransform; in initPhysics() local
121 startTransform.setIdentity(); in initPhysics()
124 m_groundBody->setBasePos(startTransform.getOrigin()); in initPhysics()
125 m_groundBody->setWorldToBaseRot(startTransform.getRotation()); in initPhysics()
162 btTransform startTransform; in initPhysics() local
163 startTransform.setIdentity(); in initPhysics()
180 startTransform.setOrigin(btVector3( in initPhysics()
185 createRigidBody(mass, startTransform, colShape); in initPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/MultiBody/
H A DKinematicMultiBodyExample.cpp120 btTransform startTransform; in initPhysics() local
121 startTransform.setIdentity(); in initPhysics()
124 m_groundBody->setBasePos(startTransform.getOrigin()); in initPhysics()
125 m_groundBody->setWorldToBaseRot(startTransform.getRotation()); in initPhysics()
162 btTransform startTransform; in initPhysics() local
163 startTransform.setIdentity(); in initPhysics()
180 startTransform.setOrigin(btVector3( in initPhysics()
185 createRigidBody(mass, startTransform, colShape); in initPhysics()
/dports/devel/msbuild/msbuild-0.06/src/Build/Evaluation/
H A DExpressionShredder.cs180 int startTransform = i; in GetReferencedItemExpressions()
185 int startQuoted = startTransform + 1; in GetReferencedItemExpressions()
196 startTransform = i; in GetReferencedItemExpressions()
197 …essionCapture functionCapture = SinkItemFunctionExpression(expression, startTransform, ref i, end); in GetReferencedItemExpressions()
328 int startTransform = i; in GetReferencedItemNamesAndMetadata()
336 …essionCapture functionCapture = SinkItemFunctionExpression(expression, startTransform, ref i, end); in GetReferencedItemNamesAndMetadata()
595 …mExpressionCapture SinkItemFunctionExpression(string expression, int startTransform, ref int i, in… in SinkItemFunctionExpression() argument
609 …re = new ItemExpressionCapture(startTransform, i - startTransform, expression.Substring(startTrans… in SinkItemFunctionExpression()
610 … capture.FunctionName = expression.Substring(startTransform, endFunctionName - startTransform); in SinkItemFunctionExpression()
/dports/devel/bullet/bullet3-3.21/examples/RigidBody/
H A DRigidBodySoftContact.cpp118 btTransform startTransform; in initPhysics() local
119 startTransform.setIdentity(); in initPhysics()
121 startTransform.setRotation(btQuaternion(btVector3(1, 1, 1), SIMD_PI / 10.)); in initPhysics()
137 startTransform.setOrigin(btVector3( in initPhysics()
143 body = createRigidBody(mass, startTransform, colShape); in initPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/RigidBody/
H A DRigidBodySoftContact.cpp118 btTransform startTransform; in initPhysics() local
119 startTransform.setIdentity(); in initPhysics()
121 startTransform.setRotation(btQuaternion(btVector3(1, 1, 1), SIMD_PI / 10.)); in initPhysics()
137 startTransform.setOrigin(btVector3( in initPhysics()
143 body = createRigidBody(mass, startTransform, colShape); in initPhysics()
/dports/cad/opencascade/opencascade-7.6.0/tests/v3d/manipulator/
H A Dtranslate54 vmanipulator m -startTransform {*}$mouse_pick
70 vmanipulator m -startTransform {*}$mouse_pick
86 vmanipulator m -startTransform {*}$mouse_pick
120 vmanipulator m -startTransform {*}$mouse_pick
135 vmanipulator m -startTransform {*}$mouse_pick
151 vmanipulator m -startTransform {*}$mouse_pick
/dports/devel/bullet/bullet3-3.21/examples/BasicDemo/
H A DBasicExample.cpp85 btTransform startTransform; in initPhysics() local
86 startTransform.setIdentity(); in initPhysics()
103 startTransform.setOrigin(btVector3( in initPhysics()
108 createRigidBody(mass, startTransform, colShape); in initPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/BasicDemo/
H A DBasicExample.cpp85 btTransform startTransform; in initPhysics() local
86 startTransform.setIdentity(); in initPhysics()
103 startTransform.setOrigin(btVector3( in initPhysics()
108 createRigidBody(mass, startTransform, colShape); in initPhysics()

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