Searched refs:start_nodelay (Results 1 – 1 of 1) sorted by relevance
822 int open_owin=0,open_fwin=0,open_bwin=0,start_edit=0,start_nodelay=0,start_doubled=0,start_mem=0; variable860 start_nodelay=1; in dev_init()938 if (start_nodelay) the_game->toggle_delay(); in dev_controll()