Searched refs:start_task_defense (Results 1 – 4 of 4) sorted by relevance
309 void start_task_defense(Game& game, bool stayhome);
96 defender.start_task_defense(game, false); in enemy_soldier_approaches()108 defender.start_task_defense(game, true); in attack()
808 soldier->start_task_defense(game, stayhome); in get_building_work()
1089 void Soldier::start_task_defense(Game& game, bool stayhome) { in start_task_defense() function in Widelands::Soldier