/dports/games/pachi/Pachi/src/ |
H A D | faes.cpp | 65 startgame=0; in main() 73 if(startgame==1) in main() 75 startgame=0; in main()
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H A D | definitions.h | 33 int gameexit, startgame, help, hiscores; variable
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H A D | menu.c | 127 while(gameexit==0 && startgame==0 && help==0 && hiscores==0) in menu()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | net_gui.c | 119 txt_window_action_t *startgame; in UpdateGUI() local 178 startgame = TXT_NewWindowAction(' ', "Start game"); in UpdateGUI() 179 TXT_SignalConnect(startgame, "pressed", StartGame, NULL); in UpdateGUI() 183 startgame = NULL; in UpdateGUI() 186 TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, startgame); in UpdateGUI()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | net_gui.c | 119 txt_window_action_t *startgame; in UpdateGUI() local 178 startgame = TXT_NewWindowAction(' ', "Start game"); in UpdateGUI() 179 TXT_SignalConnect(startgame, "pressed", StartGame, NULL); in UpdateGUI() 183 startgame = NULL; in UpdateGUI() 186 TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, startgame); in UpdateGUI()
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/dports/games/openlierox/OpenLieroX/share/gamedir/scripts/ |
H A D | dedicated_control.sh | 13 function startgame() { function 40 startgame
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H A D | simple_ded_control.sh | 33 function startgame() { function 63 startgame
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H A D | simple_ded_control.php | 15 function startgame() { function 50 startgame();
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/dports/games/toppler/toppler-1.1.6/ |
H A D | main.cc | 63 static void startgame(void) { in startgame() function 117 startgame(); in main()
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/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/ |
H A D | logoscreen.cpp | 152 draw_button (gButton.startgame, 440, 160); 169 draw_button (gButton.startgame, 13, 440);
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H A D | gameover.cpp | 201 draw_button (gButton.startgame, 440, 160); 218 draw_button (gButton.startgame, 13, 440);
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/dports/games/xspacewarp/xspacewarp-1.2/ |
H A D | actions.cc | 38 static void startgame(void); 72 startgame(); in mission() 317 static void startgame(void) in startgame() function
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/dports/games/nextgo/NeXTGo-3.0/ |
H A D | igsglue.m | 113 int startgame(int n) { function 272 if (startgame(n)) 298 * if (startgame(n)) 328 if (!startgame(mesg.gamenum)) 377 if (!startgame(mesg.gamenum)) 381 startgame(mesg.gamenum);
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H A D | igs.h | 174 extern int startgame(int n);
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/dports/games/vitetris/vitetris-0.59.1/src/game/ |
H A D | game.h | 13 int startgame();
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H A D | game.c | 106 int startgame() in startgame() function
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/ |
H A D | Preloader.as | 82 startgame = false; 121 startgame = true; 181 if (startgame) { 291 public var startgame:Boolean; variable in Preloader
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | wl_main.h | 37 extern bool startgame;
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H A D | wl_game.cpp | 536 startgame = false; in RecordDemo() 596 startgame = false; in PlayDemo() 781 startgame = false; in GameLoop() 877 if (startgame || loadedgame) in GameLoop()
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H A D | wl_main.cpp | 109 bool startgame; variable 163 startgame = true; in NewGame() 805 if (param_tedlevel || startgame || loadedgame) in DemoLoop()
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/dports/games/xbl/xbl-1.1.6/ |
H A D | bl.h | 71 extern void startgame(struct bl *bl) ;
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/dports/games/xscavenger/xscavenger-1.4.5/src/ |
H A D | edit.c | 155 startgame(); in mode4() 275 startgame(); in mode5()
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/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/menus/ |
H A D | network.lua | 336 local startgame 434 startgame = menu:addFullButton(_("~!Start Game"), "s", sx * 11, sy*14, 446 startgame:setVisible(false) 449 startgame:setVisible(ready)
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/dports/games/vitetris/vitetris-0.59.1/src/ |
H A D | main.c | 61 while (startgame()); in setupgame()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | serverfiles.h | 356 startgame(map && notify ? map : getclientmap(), getclientmode(), -1, notify); 382 startgame(c->mapname, c->mode, c->time, notify); 392 startgame(getclientmap(), getclientmode(), -1, notify); 396 startgame(smapname, smode, -1, notify);
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