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Searched refs:startgame (Results 1 – 25 of 62) sorted by relevance

123

/dports/games/pachi/Pachi/src/
H A Dfaes.cpp65 startgame=0; in main()
73 if(startgame==1) in main()
75 startgame=0; in main()
H A Ddefinitions.h33 int gameexit, startgame, help, hiscores; variable
H A Dmenu.c127 while(gameexit==0 && startgame==0 && help==0 && hiscores==0) in menu()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Dnet_gui.c119 txt_window_action_t *startgame; in UpdateGUI() local
178 startgame = TXT_NewWindowAction(' ', "Start game"); in UpdateGUI()
179 TXT_SignalConnect(startgame, "pressed", StartGame, NULL); in UpdateGUI()
183 startgame = NULL; in UpdateGUI()
186 TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, startgame); in UpdateGUI()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Dnet_gui.c119 txt_window_action_t *startgame; in UpdateGUI() local
178 startgame = TXT_NewWindowAction(' ', "Start game"); in UpdateGUI()
179 TXT_SignalConnect(startgame, "pressed", StartGame, NULL); in UpdateGUI()
183 startgame = NULL; in UpdateGUI()
186 TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, startgame); in UpdateGUI()
/dports/games/openlierox/OpenLieroX/share/gamedir/scripts/
H A Ddedicated_control.sh13 function startgame() { function
40 startgame
H A Dsimple_ded_control.sh33 function startgame() { function
63 startgame
H A Dsimple_ded_control.php15 function startgame() { function
50 startgame();
/dports/games/toppler/toppler-1.1.6/
H A Dmain.cc63 static void startgame(void) { in startgame() function
117 startgame(); in main()
/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/
H A Dlogoscreen.cpp152 draw_button (gButton.startgame, 440, 160);
169 draw_button (gButton.startgame, 13, 440);
H A Dgameover.cpp201 draw_button (gButton.startgame, 440, 160);
218 draw_button (gButton.startgame, 13, 440);
/dports/games/xspacewarp/xspacewarp-1.2/
H A Dactions.cc38 static void startgame(void);
72 startgame(); in mission()
317 static void startgame(void) in startgame() function
/dports/games/nextgo/NeXTGo-3.0/
H A Digsglue.m113 int startgame(int n) { function
272 if (startgame(n))
298 * if (startgame(n))
328 if (!startgame(mesg.gamenum))
377 if (!startgame(mesg.gamenum))
381 startgame(mesg.gamenum);
H A Digs.h174 extern int startgame(int n);
/dports/games/vitetris/vitetris-0.59.1/src/game/
H A Dgame.h13 int startgame();
H A Dgame.c106 int startgame() in startgame() function
/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/
H A DPreloader.as82 startgame = false;
121 startgame = true;
181 if (startgame) {
291 public var startgame:Boolean; variable in Preloader
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_main.h37 extern bool startgame;
H A Dwl_game.cpp536 startgame = false; in RecordDemo()
596 startgame = false; in PlayDemo()
781 startgame = false; in GameLoop()
877 if (startgame || loadedgame) in GameLoop()
H A Dwl_main.cpp109 bool startgame; variable
163 startgame = true; in NewGame()
805 if (param_tedlevel || startgame || loadedgame) in DemoLoop()
/dports/games/xbl/xbl-1.1.6/
H A Dbl.h71 extern void startgame(struct bl *bl) ;
/dports/games/xscavenger/xscavenger-1.4.5/src/
H A Dedit.c155 startgame(); in mode4()
275 startgame(); in mode5()
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/menus/
H A Dnetwork.lua336 local startgame
434 startgame = menu:addFullButton(_("~!Start Game"), "s", sx * 11, sy*14,
446 startgame:setVisible(false)
449 startgame:setVisible(ready)
/dports/games/vitetris/vitetris-0.59.1/src/
H A Dmain.c61 while (startgame()); in setupgame()
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dserverfiles.h356 startgame(map && notify ? map : getclientmap(), getclientmode(), -1, notify);
382 startgame(c->mapname, c->mode, c->time, notify);
392 startgame(getclientmap(), getclientmode(), -1, notify);
396 startgame(smapname, smode, -1, notify);

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