Searched refs:startingonground (Results 1 – 1 of 1) sorted by relevance
2671 fixed_t startingonground = P_IsObjectOnGround(thing); in P_TryMove() local2835 if (!startingonground && tmfloorslope) in P_TryMove()2841 if (thing->momz == 0 && thing->player && !startingonground) in P_TryMove()2846 if (!startingonground && tmceilingslope) in P_TryMove()2852 if (thing->momz == 0 && thing->player && !startingonground) in P_TryMove()