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Searched refs:stat_hp (Results 1 – 9 of 9) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dattack.cc99 if (blood > defender->stat_hp()) in handle_phase_damaged()
100 blood = defender->stat_hp(); in handle_phase_damaged()
1489 || attacker->stat_hp() == attacker->stat_maxhp() in apply_damage_brand()
H A Dart-func.h364 if (!mondied && x_chance_in_y(min(attacker->stat_hp() / 10, 27), 27)) in _POWER_melee_effects()
882 defender->hurt(attacker, defender->stat_hp()); in _WOE_melee_effects()
H A Dactor.h254 virtual int stat_hp() const = 0;
H A Dmonster.h506 int stat_hp() const override { return hit_points; } in stat_hp() function
H A Dplayer.h833 int stat_hp() const override { return hp; } in stat_hp() function
H A Dmelee-attack.cc2581 if (defender->stat_hp() < defender->stat_maxhp()) in mons_apply_attack_flavour()
H A Dmon-cast.cc4981 const int orig_hp = defender.stat_hp(); in _flay()
4985 defender.props["flay_damage"].get_int() += orig_hp - defender.stat_hp(); in _flay()
H A Dspl-damage.cc544 majin_bo_vampirism(mon, min(damage, mon.stat_hp())); in _player_hurt_monster()
H A Dbeam.cc5009 majin_bo_vampirism(*mon, min(final, mon->stat_hp())); in affect_monster()