Searched refs:state_handshake (Results 1 – 4 of 4) sorted by relevance
66 state_handshake, // busy with the handshake to open the connection enumerator197 return _state == state_handshake || _state == state_connected; in protocolOk()217 if (_state == state_protocol) _state = state_handshake; in setProtocolOk()257 …return (_state == state_protocol || _state == state_handshake || _state == state_connected) && !_c… in usable()
353 if (_state == state_handshake) return true; in waiting()
171 int state_handshake(int event, Event *data);
815 QUICNetVConnection::state_handshake(int event, Event *data) in state_handshake() function in QUICNetVConnection2084 if (this->handler != reinterpret_cast<NetVConnHandler>(&QUICNetVConnection::state_handshake)) { in _complete_handshake_if_possible()2154 SET_HANDLER((NetVConnHandler)&QUICNetVConnection::state_handshake); in _switch_to_handshake_state()