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Searched refs:statusToggled (Results 1 – 3 of 3) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/
H A Dhud.h127 mutable cSignal<void ()> statusToggled; variable
H A Dhud.cpp73 signalConnectionManager.connect (statusButton->toggled, [&]() { statusToggled(); }); in cHud()
H A Dgamegui.cpp125 …signalConnectionManager.connect (hud->statusToggled, [&]() { gameMap->setDrawStatus (hud->getStatu… in cGameGui()