Searched refs:stepMagn (Results 1 – 2 of 2) sorted by relevance
/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OSPRITE2.cpp | 101 int stepMagn = move_step_magn(); in sprite_move() local 102 …set_next(cur_x+stepMagn*move_x_pixel_array[final_dir], cur_y+stepMagn*move_y_pixel_array[final_dir… in sprite_move() 360 int stepMagn = move_step_magn(); in process_move() local 361 …set_next(next_x+stepMagn*move_x_pixel_array[final_dir], next_y+stepMagn*move_y_pixel_array[final_d… in process_move()
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H A D | OUNITM.cpp | 1783 int stepMagn = move_step_magn(); in process_wait() local 1784 int nextX = cur_x+stepMagn*move_x_pixel_array[final_dir]; in process_wait() 1785 int nextY = cur_y+stepMagn*move_y_pixel_array[final_dir]; in process_wait() 1819 set_next(nextX, nextY, -stepMagn, 1); in process_wait() 2351 int stepMagn = move_step_magn(); in handle_blocked_wait() local 2460 set_next(unitPtr->cur_x, unitPtr->cur_y, -stepMagn, 1); in handle_blocked_wait() 2499 int stepMagn = move_step_magn(); in cycle_wait_shift_recno() local 2535 nextUnit->set_next(cur_x, cur_y, -stepMagn, 1); in cycle_wait_shift_recno() 2558 int stepMagn = move_step_magn(); in opposite_direction_blocked() local 2562 set_next(unitPtr->cur_x, unitPtr->cur_y, -stepMagn, -1); in opposite_direction_blocked() [all …]
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