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Searched refs:stepMagn (Results 1 – 2 of 2) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOSPRITE2.cpp101 int stepMagn = move_step_magn(); in sprite_move() local
102 …set_next(cur_x+stepMagn*move_x_pixel_array[final_dir], cur_y+stepMagn*move_y_pixel_array[final_dir… in sprite_move()
360 int stepMagn = move_step_magn(); in process_move() local
361 …set_next(next_x+stepMagn*move_x_pixel_array[final_dir], next_y+stepMagn*move_y_pixel_array[final_d… in process_move()
H A DOUNITM.cpp1783 int stepMagn = move_step_magn(); in process_wait() local
1784 int nextX = cur_x+stepMagn*move_x_pixel_array[final_dir]; in process_wait()
1785 int nextY = cur_y+stepMagn*move_y_pixel_array[final_dir]; in process_wait()
1819 set_next(nextX, nextY, -stepMagn, 1); in process_wait()
2351 int stepMagn = move_step_magn(); in handle_blocked_wait() local
2460 set_next(unitPtr->cur_x, unitPtr->cur_y, -stepMagn, 1); in handle_blocked_wait()
2499 int stepMagn = move_step_magn(); in cycle_wait_shift_recno() local
2535 nextUnit->set_next(cur_x, cur_y, -stepMagn, 1); in cycle_wait_shift_recno()
2558 int stepMagn = move_step_magn(); in opposite_direction_blocked() local
2562 set_next(unitPtr->cur_x, unitPtr->cur_y, -stepMagn, -1); in opposite_direction_blocked()
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