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Searched refs:stock_vertex (Results 1 – 3 of 3) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_shader/
H A Dshader_glsl.c896 const char *stock_vertex = NULL; in gl_glsl_init() local
985 stock_vertex = stock_vertex_modern; in gl_glsl_init()
988 stock_vertex = (glsl->shader->modern) ? in gl_glsl_init()
995 stock_vertex = stock_vertex_core; in gl_glsl_init()
1031 shader_prog_info.vertex = stock_vertex; in gl_glsl_init()
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/metal/
H A DShaders.metal68 vertex FontFragmentIn stock_vertex(const SpriteVertex in [[ stage_in ]], const device Uniforms &uni…
H A Dmetal_renderer.m348 psd.vertexFunction = [_library newFunctionWithName:@"stock_vertex"];
378 psd.vertexFunction = [_library newFunctionWithName:@"stock_vertex"];