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Searched refs:storeVariant (Results 1 – 8 of 8) sorted by relevance

/dports/devel/qbs/qbs-src-1.21.0/src/lib/corelib/tools/
H A Dpersistence.cpp141 void PersistentPool::storeVariant(const QVariant &variant) in storeVariant() function in qbs::Internal::PersistentPool
H A Dpersistence.h135 void storeVariant(const QVariant &variant);
407 static void store(const QVariant &v, PersistentPool *pool) { pool->storeVariant(v); }
/dports/games/xboard-devel/xboard-f49e7e1/winboard/
H A Dwsettings.c60 Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick, isUCCI; variable
720 …{ 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with…
772 isUCI = isUCCI = storeVariant = v1 = useNick = FALSE; addToList = hasBook = TRUE; // defaults in LoadEnginePopUp()
/dports/games/xboard/xboard-4.9.1/winboard/
H A Dwsettings.c61 Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick, isUCCI; variable
735 …{ 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with…
787 isUCI = isUCCI = storeVariant = v1 = useNick = FALSE; addToList = hasBook = TRUE; // defaults in LoadEnginePopUp()
/dports/games/xboard-devel/xboard-f49e7e1/
H A Ddialogs.c1466 Boolean isUCI, isUSI, hasBook, storeVariant, v1, addToList, useNick, secondEng; variable
1486 { 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with …
1526 isUCI = isUSI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults in LoadEngineProc()
H A Dbackend.c955 extern Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick;
1038 storeVariant ? " -variant " : "", in Load()
1039 storeVariant ? VariantName(gameInfo.variant) : ""); in Load()
/dports/games/xboard/xboard-4.9.1/
H A Ddialogs.c1500 Boolean isUCI, isUSI, hasBook, storeVariant, v1, addToList, useNick, secondEng; variable
1520 { 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with …
1560 isUCI = isUSI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults in LoadEngineProc()
H A Dbackend.c957 extern Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick;
1041 storeVariant ? " -variant " : "", in Load()
1042 storeVariant ? VariantName(gameInfo.variant) : ""); in Load()