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Searched refs:storedGlState (Results 1 – 6 of 6) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_backend.c137 uint32_t storedState = glState.storedGlState & ( GLS_SRCBLEND_BITS | GLS_DSTBLEND_BITS ); in GL_State()
152 glState.storedGlState &= ~( GLS_SRCBLEND_BITS | GLS_DSTBLEND_BITS ); in GL_State()
153 glState.storedGlState |= newState; in GL_State()
H A Dtr_init.c1058 glState.storedGlState = 0; in GL_SetDefaultState()
H A Dtr_local.h1491 uint32_t storedGlState; member
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_backend.c136 uint32_t storedState = glState.storedGlState & ( GLS_SRCBLEND_BITS | GLS_DSTBLEND_BITS ); in GL_State()
151 glState.storedGlState &= ~( GLS_SRCBLEND_BITS | GLS_DSTBLEND_BITS ); in GL_State()
152 glState.storedGlState |= newState; in GL_State()
H A Dtr_init.c1061 glState.storedGlState = 0; in GL_SetDefaultState()
H A Dtr_local.h1504 uint32_t storedGlState; member