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Searched refs:strConfigFile (Results 1 – 5 of 5) sorted by relevance

/dports/net-mgmt/nagiosql/nagiosql-365d4e0b5edc623b12ea96e8002e8ac66aad6aac/functions/
H A DNagConfigClass.php1968 * @param string $strConfigFile Configuration file name (by reference)
1992 $strConfigFile = $strBaseDir. '/' .$strFile;
1996 … if (is_writable($strConfigFile) || (!file_exists($strConfigFile) && is_writable($strBaseDir))) {
1997 $resConfigFile = fopen($strConfigFile, 'wb');
1998 chmod($strConfigFile, 0644);
2016 $strConfigFile = tempnam(sys_get_temp_dir(), 'nagiosql');
2018 $resConfigFile = fopen($strConfigFile, 'wb');
2030 $strConfigFile = tempnam(sys_get_temp_dir(), 'nagiosql');
2032 $resConfigFile = fopen($strConfigFile, 'wb');
2045 * @param string $strConfigFile Configuration file name
[all …]
H A DNagImportClass.php224 … $strConfigFile = tempnam($this->arrSettings['path']['tempdir'], 'nagiosql_imp');
226 $strConfigFile = tempnam(sys_get_temp_dir(), 'nagiosql_imp');
228 … if (!ftp_get($this->myConfigClass->resConnectId, $strConfigFile, $strFileName, FTP_ASCII)) {
235 $strImportFileTmp = $strConfigFile;
247 … $strConfigFile = tempnam($this->arrSettings['path']['tempdir'], 'nagiosql_imp');
249 $strConfigFile = tempnam(sys_get_temp_dir(), 'nagiosql_imp');
251 … if (!ssh2_scp_recv($this->myConfigClass->resConnectId, $strFileName, $strConfigFile)) {
257 $strImportFileTmp = $strConfigFile;
/dports/net-mgmt/nagiosql/nagiosql-365d4e0b5edc623b12ea96e8002e8ac66aad6aac/admin/
H A Dsupport.php209 $strConfigFile = '../config/settings.php'; variable
210 if (file_exists($strConfigFile) && is_readable($strConfigFile) && is_writable($strConfigFile)) {
/dports/games/scourge/scourge/src/render/
H A DMd3.h267 bool LoadAnimations( const std::string& strConfigFile );
H A DMd3.cpp581 string strConfigFile = strPath + "/animation.cfg"; in LoadModel() local
584 if ( !LoadAnimations( strConfigFile ) ) { in LoadModel()
772 bool CModelMD3::LoadAnimations( const string& strConfigFile ) { in LoadAnimations() argument
794 ifstream fin( strConfigFile.c_str() ); in LoadAnimations()