Searched refs:strikeprob (Results 1 – 5 of 5) sorted by relevance
/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | options.c | 418 process_word("strikeprob", &custom_saved.strikeprob [ini_skill], NULL); in ini_process_numeric_func() 699 process(&custom_saved.strikeprob , 2*NUM_GUARD_SKILLS, {-1, 0x1D3C2, -1, 0x1D2B4, -1, 0x19C5E}); in load_dos_exe_modifications()
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H A D | data.h | 826 .strikeprob = { 61,100, 61, 61, 61, 40,100,220, 0, 48, 32, 48},
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H A D | seg002.c | 895 if (custom->strikeprob[guard_skill] > prandom(255)) { in guard_strike()
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H A D | types.h | 1306 word strikeprob [NUM_GUARD_SKILLS]; member
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/dports/games/sdlpop/SDLPoP-1.22/ |
H A D | SDLPoP.ini | 499 ; strikeprob = Probability of striking, from 0 to 255.
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