Searched refs:sts_pct_always_gray (Results 1 – 10 of 10) sorted by relevance
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | st_stuff.h | 98 extern int sts_pct_always_gray;// status percents do not change colors
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H A D | st_lib.c | 44 int sts_pct_always_gray; // killough 2/21/98: always gray %'s? bug or feature? variable 233 sts_pct_always_gray ? CR_GRAY : cm, in STlib_updatePercent()
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H A D | m_misc.c | 255 {"sts_pct_always_gray",{&sts_pct_always_gray},{0},0,1, // 2/23/98 chg default
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | st_stuff.h | 98 extern int sts_pct_always_gray;// status percents do not change colors
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H A D | st_lib.c | 44 int sts_pct_always_gray; // killough 2/21/98: always gray %'s? bug or feature? variable 228 sts_pct_always_gray ? CR_GRAY : cm, in STlib_updatePercent()
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H A D | m_misc.c | 242 {"sts_pct_always_gray",{&sts_pct_always_gray, NULL},{0, NULL},0,1, // 2/23/98 chg default
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | st_stuff.h | 104 extern int sts_pct_always_gray;// status percents do not change colors
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H A D | st_lib.c | 44 int sts_pct_always_gray; // killough 2/21/98: always gray %'s? bug or feature? variable 233 sts_pct_always_gray ? CR_GRAY : cm, in STlib_updatePercent()
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H A D | hu_stuff.c | 1952 if (sts_pct_always_gray) in HU_widget_build_medict_percent() 1979 if (sts_pct_always_gray) in HU_widget_build_armor_percent()
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H A D | m_misc.c | 322 {"sts_pct_always_gray",{&sts_pct_always_gray},{0},0,1, // 2/23/98 chg default
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