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Searched refs:stuff_vec3d (Results 1 – 14 of 14) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/
H A Dmodelanimation.cpp227 stuff_vec3d(&anglesDeg); in parseLegacyAnimationTable()
239 stuff_vec3d(&anglesDeg); in parseLegacyAnimationTable()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/
H A Dpost_processing.cpp108 stuff_vec3d(&eff.rgb); in parse_table()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/
H A Dparselo.h154 extern void stuff_vec3d(vec3d *vp);
H A Dparselo.cpp2959 void stuff_vec3d(vec3d *vp) in stuff_vec3d() function
2975 stuff_vec3d(vp); in stuff_parenthesized_vec3d()
3053 stuff_vec3d(&mp->vec.rvec); in stuff_matrix()
3054 stuff_vec3d(&mp->vec.uvec); in stuff_matrix()
3055 stuff_vec3d(&mp->vec.fvec); in stuff_matrix()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/
H A Dparselo.h207 extern void stuff_vec3d(vec3d *vp);
H A Dparselo.cpp3056 void stuff_vec3d(vec3d *vp) in stuff_vec3d() function
3072 stuff_vec3d(vp); in stuff_parenthesized_vec3d()
3107 stuff_vec3d(&mp->vec.rvec); in stuff_matrix()
3108 stuff_vec3d(&mp->vec.uvec); in stuff_matrix()
3109 stuff_vec3d(&mp->vec.fvec); in stuff_matrix()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/mission/
H A Dmissionparse.cpp635 stuff_vec3d(&Parse_viewer_pos); in MONITOR()
1368 stuff_vec3d(&bs->camera_pos); in parse_briefing()
1480 stuff_vec3d(&bi->pos); in parse_briefing()
2773 stuff_vec3d(&p_objp->pos); in parse_object()
4919 stuff_vec3d(&pos); in parse_waypoints_and_jumpnodes()
5359 stuff_vec3d(&Asteroid_field.min_bound); in parse_asteroid_fields()
5362 stuff_vec3d(&Asteroid_field.max_bound); in parse_asteroid_fields()
5368 stuff_vec3d(&Asteroid_field.inner_min_bound); in parse_asteroid_fields()
5371 stuff_vec3d(&Asteroid_field.inner_max_bound); in parse_asteroid_fields()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mission/
H A Dmissionparse.cpp672 stuff_vec3d(&Parse_viewer_pos); in parse_mission_info()
1424 stuff_vec3d(&bs->camera_pos); in parse_briefing()
1539 stuff_vec3d(&bi->pos); in parse_briefing()
2927 stuff_vec3d(&p_objp->pos); in parse_object()
5216 stuff_vec3d(&pos); in parse_waypoints_and_jumpnodes()
5668 stuff_vec3d(&Asteroid_field.min_bound); in parse_asteroid_fields()
5671 stuff_vec3d(&Asteroid_field.max_bound); in parse_asteroid_fields()
5684 stuff_vec3d(&Asteroid_field.inner_min_bound); in parse_asteroid_fields()
5687 stuff_vec3d(&Asteroid_field.inner_max_bound); in parse_asteroid_fields()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/
H A Dship.cpp1566 stuff_vec3d(&sip->cockpit_offset); in parse_ship_values()
1958 stuff_vec3d(&sip->max_vel); in parse_ship_values()
1967 stuff_vec3d(&sip->rotation_time); in parse_ship_values()
2057 stuff_vec3d(&sip->convergence_offset); in parse_ship_values()
2762 stuff_vec3d(&sip->afterburner_max_vel); in parse_ship_values()
2861 stuff_vec3d(&sip->closeup_pos); in parse_ship_values()
2888 stuff_vec3d(&sip->topdown_offset); in parse_ship_values()
3121 stuff_vec3d(&ci->pt); in parse_ship_values()
3321 stuff_vec3d(&metadata.departure_rvec); in parse_ship_values()
3743 stuff_vec3d(&current_trigger->vel ); in parse_ship_values()
[all …]
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dship.cpp2797 stuff_vec3d(&sip->cockpit_offset); in parse_ship_values()
3249 stuff_vec3d(&sip->max_vel); in parse_ship_values()
3257 stuff_vec3d(&sip->min_vel); in parse_ship_values()
3261 stuff_vec3d(&sip->rotation_time); in parse_ship_values()
3354 stuff_vec3d(&sip->convergence_offset); in parse_ship_values()
4051 stuff_vec3d(&sip->closeup_pos); in parse_ship_values()
4106 stuff_vec3d(&sip->topdown_offset); in parse_ship_values()
4110 stuff_vec3d(&sip->chase_view_offset); in parse_ship_values()
4380 stuff_vec3d(&ci->pt); in parse_ship_values()
4654 stuff_vec3d(&metadata.departure_rvec); in parse_ship_values()
[all …]
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/
H A Dweapons.cpp999 stuff_vec3d(&wip->closeup_pos); in parse_weapon()
2737 stuff_vec3d(&t5info->start_pos_offset); in parse_weapon()
2741 stuff_vec3d(&t5info->start_pos_rand); in parse_weapon()
2769 stuff_vec3d(&t5info->end_pos_offset); in parse_weapon()
2773 stuff_vec3d(&t5info->end_pos_rand); in parse_weapon()
3105 stuff_vec3d(&wip->particle_spewers[spew_index].particle_spew_offset); in parse_weapon()
3109 stuff_vec3d(&wip->particle_spewers[spew_index].particle_spew_velocity); in parse_weapon()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/
H A Dweapons.cpp1211 stuff_vec3d(&wip->closeup_pos); in parse_weapon()
2464 stuff_vec3d(&wip->particle_spewers[spew_index].particle_spew_offset); in parse_weapon()
2468 stuff_vec3d(&wip->particle_spewers[spew_index].particle_spew_velocity); in parse_weapon()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/asteroid/
H A Dasteroid.cpp1995 stuff_vec3d(&Asteroid_icon_closeup_position); in asteroid_parse_tbl()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/asteroid/
H A Dasteroid.cpp2036 stuff_vec3d(&Asteroid_icon_closeup_position); in asteroid_parse_tbl()