Searched refs:sturmbahnrally (Results 1 – 1 of 1) sorted by relevance
62 static SturmBahnRally *sturmbahnrally=0; variable332 if (sturmbahnrally) in idle()333 sturmbahnrally->Sustain(SLOWMOTION*timestep, car->GetAction()); in idle()685 sturmbahnrally = new SturmBahnRally(world, bigspace, staticspace, scene, modelmap, dirprefix); in start_game()699 if (sturmbahnrally) in start_game()744 delete sturmbahnrally; in stop_game()745 sturmbahnrally=0; in stop_game()771 if (sturmbahnrally) gametype="rally"; in restart_game()