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Searched refs:stylusDown (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/drawpile/Drawpile-2.1.20/src/mobile/quick/
H A Dcanvasinputarea.cpp276 const bool stylusDown = m_tabletstate ? m_tabletstate->isStylusDown() : false; in mousePressEvent() local
280 stylusDown ? m_tabletstate->isStylusDown() : 1, in mousePressEvent()
314 const bool stylusDown = m_tabletstate ? m_tabletstate->isStylusDown() : false; in mouseMoveEvent() local
318 stylusDown ? m_tabletstate->lastPressure() : 1.0, in mouseMoveEvent()
320 stylusDown in mouseMoveEvent()
H A Dtabletstate.h34 Q_PROPERTY(bool stylusDown READ isStylusDown NOTIFY stylusDownChanged)
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dinput.h64 void stylusDown(int x, int y);
H A Dinput.cpp260 void Input::stylusDown(int x, int y) { in stylusDown() function in HDB::Input
444 stylusDown(_mouseX, _mouseY); in updateMouseButtons()
456 stylusDown(_mouseX, _mouseY); in updateMouseButtons()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dinput.h49 void stylusDown(int x, int y);
H A Dinput.cpp272 void Input::stylusDown(int x, int y) { in stylusDown() function in HDB::Input
463 stylusDown(_mouseX, _mouseY); in updateMouseButtons()
475 stylusDown(_mouseX, _mouseY); in updateMouseButtons()