Searched refs:subBones (Results 1 – 8 of 8) sorted by relevance
358 std::vector<unsigned int> subBones(pMesh->mNumBones,0); in MakeSubmesh() local367 subBones[a]++; in MakeSubmesh()373 if(subBones[a]>0) { in MakeSubmesh()385 if(subBones[a]==0) { in MakeSubmesh()395 newBone->mWeights = new aiVertexWeight[subBones[a]]; in MakeSubmesh()
378 std::vector<unsigned int> subBones(pMesh->mNumBones,0); in MakeSubmesh() local387 subBones[a]++; in MakeSubmesh()393 if(subBones[a]>0) { in MakeSubmesh()405 if(subBones[a]==0) { in MakeSubmesh()415 newBone->mWeights = new aiVertexWeight[subBones[a]]; in MakeSubmesh()
326 std::vector<unsigned int> subBones(pMesh->mNumBones, 0); in MakeSubmesh() local335 subBones[a]++; in MakeSubmesh()341 if (subBones[a] > 0) { in MakeSubmesh()353 if (subBones[a] == 0) { in MakeSubmesh()363 newBone->mWeights = new aiVertexWeight[subBones[a]]; in MakeSubmesh()
384 std::vector<unsigned int> subBones(pMesh->mNumBones,0); in MakeSubmesh() local393 subBones[a]++; in MakeSubmesh()399 if(subBones[a]>0) { in MakeSubmesh()411 if(subBones[a]==0) { in MakeSubmesh()421 newBone->mWeights = new aiVertexWeight[subBones[a]]; in MakeSubmesh()
386 std::vector<unsigned int> subBones(pMesh->mNumBones,0); in MakeSubmesh() local395 subBones[a]++; in MakeSubmesh()401 if(subBones[a]>0) { in MakeSubmesh()413 if(subBones[a]==0) { in MakeSubmesh()423 newBone->mWeights = new aiVertexWeight[subBones[a]]; in MakeSubmesh()
385 std::vector<unsigned int> subBones(pMesh->mNumBones,0); in MakeSubmesh() local394 subBones[a]++; in MakeSubmesh()400 if(subBones[a]>0) { in MakeSubmesh()412 if(subBones[a]==0) { in MakeSubmesh()422 newBone->mWeights = new aiVertexWeight[subBones[a]]; in MakeSubmesh()