/dports/science/py-ruffus/ruffus-2.8.3/doc/decorators/ |
H A D | subdivide.rst | 2 .. _decorators.subdivide: 4 pair: @subdivide; Syntax 8 * :ref:`@subdivide <new_manual.subdivide>` in the **Ruffus** Manual 12 subdivide chapter 16 .. _input: `decorators.subdivide.input`_ 18 .. _extras: `decorators.subdivide.extras`_ 20 .. _output: `decorators.subdivide.output`_ 140 .. _decorators.subdivide.input: 152 .. _decorators.subdivide.matching_regex: 166 .. _decorators.subdivide.output: [all …]
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H A D | decorators.rst | 33 subdivide.rst 194 "**@subdivide** (:ref:`Summary <decorators.subdivide>` / :ref:`Manual <new_manual.subdivide>`) 199 - Do not use **split** as a synonym for **subdivide**. 202 …* :ref:`@subdivide <decorators.subdivide>` ( ``input``, :ref:`regex <decorators.subdivide.matching… 204 …* :ref:`@subdivide <decorators.subdivide>` ( ``input``, :ref:`formatter <decorators.subdivide.matc…
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/dports/graphics/dilay/dilay-1.9.0/lib/src/ |
H A D | mesh-util.cpp | 160 subdivide = [&mesh, &subdivide, &addRefinedVertex, in cube() local 320 subdivide (s - 1, i1, i12, i31); in icosphere() 321 subdivide (s - 1, i2, i23, i12); in icosphere() 322 subdivide (s - 1, i3, i31, i23); in icosphere() 323 subdivide (s - 1, i12, i23, i31); in icosphere() 345 subdivide (numSubdivisions, 0, 5, 1); in icosphere() 346 subdivide (numSubdivisions, 0, 1, 7); in icosphere() 350 subdivide (numSubdivisions, 1, 5, 9); in icosphere() 354 subdivide (numSubdivisions, 7, 1, 8); in icosphere() 356 subdivide (numSubdivisions, 3, 9, 4); in icosphere() [all …]
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/dports/science/py-ruffus/ruffus-2.8.3/doc/tutorials/new_tutorial/ |
H A D | subdivide_collate.rst | 5 pair: @subdivide; Tutorial 11 |new_manual.subdivide_collate.chapter_num|: :ref:`@subdivide <decorators.subdivide>` tasks to run e… 18 * :ref:`@subdivide <decorators.subdivide>` syntax 35 …This is the role of :ref:`@subdivide <decorators.subdivide>` and :ref:`@subdivide <decorators.col… 38 :ref:`@subdivide <decorators.subdivide>` produces for *each* **Input** is not predetermined. 41 later be grouped back together later using :ref:`@subdivide <decorators.collate>`. 46 .. _new_manual.subdivide: 49 :ref:`@subdivide <decorators.subdivide>` in parallel 74 # subdivide the input files into NNN fragment files of 2 lines each 76 @subdivide( create_test_files, [all …]
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H A D | subdivide_collate_code.rst | 7 |new_manual.subdivide_collate.chapter_num|: Python Code for :ref:`@subdivide <decorators.subdivide>… 16 …* Back to |new_manual.subdivide_collate.chapter_num|: :ref:`:ref:`@subdivide tasks to run efficien… 19 :ref:`@subdivide <decorators.subdivide>` and regroup with :ref:`@collate <decorators.collate>` exam… 41 # subdivide the input files into NNN fragment files of 2 lines each 43 @subdivide( create_test_files,
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/dports/math/vtk6/VTK-6.2.0/Filters/HyperTree/ |
H A D | vtkHyperOctreeSampleFunction.cxx | 322 int subdivide=level<=this->MinLevels; in Subdivide() local 353 if(!subdivide) in Subdivide() 355 subdivide=level<this->Levels; in Subdivide() 356 if(subdivide) in Subdivide() 358 subdivide=0; in Subdivide() 383 while(!subdivide && k<kc) in Subdivide() 391 while(!subdivide && j<jc) in Subdivide() 399 while(!subdivide && i<2) in Subdivide() 404 subdivide=fabs(value-childValue)>=this->Threshold; in Subdivide() 413 if(subdivide) in Subdivide()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | glsl-uniform-interstage-limits.c | 53 static int subdivide; variable 171 int count = ((!arg && subdivide) ? subdivide : 1) + 1; in pick_sizes() 176 } else if (!subdivide) { in pick_sizes() 181 for (int i = 1; i < subdivide; i++) { in pick_sizes() 185 sizes[i] = (uint64_t)i * max / (subdivide - 1); in pick_sizes() 244 subdivide = (int)strtol(optarg, NULL, 10); in piglit_init()
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/dports/graphics/embree/embree-3.13.2/kernels/subdiv/ |
H A D | feature_adaptive_eval.h | 62 BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); in eval_general_quad() 63 BezierCurve border2l,border2r; borders[1].subdivide(border2l,border2r); in eval_general_quad() 76 BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); in eval_general_quad() 77 BezierCurve border2l,border2r; borders[1].subdivide(border2l,border2r); in eval_general_quad() 91 BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); in eval_general_quad() 92 BezierCurve border2l,border2r; borders[1].subdivide(border2l,border2r); in eval_general_quad() 105 BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); in eval_general_quad() 106 BezierCurve border2l,border2r; borders[1].subdivide(border2l,border2r); in eval_general_quad() 192 patch.subdivide(patches,N); // FIXME: only have to generate one of the patches in eval() 208 BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); in eval() [all …]
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H A D | feature_adaptive_eval_simd.h | 74 BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); in eval_general_quad_direct() 75 BezierCurve border1l,border1r; borders[1].subdivide(border1l,border1r); in eval_general_quad_direct() 76 BezierCurve border2l,border2r; borders[2].subdivide(border2l,border2r); in eval_general_quad_direct() 77 BezierCurve border3l,border3r; borders[3].subdivide(border3l,border3r); in eval_general_quad_direct() 134 patch.subdivide(patches); // FIXME: only have to generate one of the patches 150 patch.subdivide(patches,Nc); // FIXME: only have to generate one of the patches in eval_direct() 165 BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); in eval_direct() 166 BezierCurve border2l,border2r; borders[1].subdivide(border2l,border2r); in eval_direct()
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/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/Subdivider/ |
H A D | subdivider.cc | 88 bool subdivide( typename Subdivider::mesh_t& _m, size_t _n, in subdivide() function 93 Subdivider subdivide; in subdivide() local 96 << " times with '" << subdivide.name() << "'\n"; in subdivide() 98 subdivide.attach(_m); in subdivide() 100 rc=subdivide( _n ); in subdivide() 102 subdivide.detach(); in subdivide() 107 timings[subdivide.name()] = t.seconds(); in subdivide() 146 if (!subdivide< Subdivider >( mesh, _n, _fmt )) in mainT()
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/dports/graphics/libart_lgpl/libart_lgpl-2.3.21/ |
H A D | art_vpath_bpath.c | 178 goto subdivide; in art_vpath_render_bez() 196 goto subdivide; in art_vpath_render_bez() 200 goto subdivide; in art_vpath_render_bez() 204 goto subdivide; in art_vpath_render_bez() 208 goto subdivide; in art_vpath_render_bez() 211 goto subdivide; in art_vpath_render_bez() 214 goto subdivide; in art_vpath_render_bez() 223 subdivide: in art_vpath_render_bez()
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/dports/print/py-reportlab/reportlab-3.5.68/src/rl_addons/renderPM/libart_lgpl/ |
H A D | art_vpath_bpath.c | 178 goto subdivide; in art_vpath_render_bez() 196 goto subdivide; in art_vpath_render_bez() 200 goto subdivide; in art_vpath_render_bez() 204 goto subdivide; in art_vpath_render_bez() 208 goto subdivide; in art_vpath_render_bez() 211 goto subdivide; in art_vpath_render_bez() 214 goto subdivide; in art_vpath_render_bez() 223 subdivide: in art_vpath_render_bez()
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/dports/x11/xlockmore/xlockmore-5.67/modes/glx/ |
H A D | b_sphere.c | 102 subdivide(GLfloat * v1, GLuint vi1, in subdivide() function 126 subdivide(v1, vi1, v12, vi12, v31, vi31, depth - 1); in subdivide() 127 subdivide(v2, vi2, v23, vi23, v12, vi12, depth - 1); in subdivide() 128 subdivide(v3, vi3, v31, vi31, v23, vi23, depth - 1); in subdivide() 129 subdivide(v12, vi12, v23, vi23, v31, vi31, depth - 1); in subdivide() 186 subdivide(vdata[tindices[i][0]], save_vertex(vdata[tindices[i][0]]), in glb_sphere_init()
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/dports/misc/vxl/vxl-3.3.2/contrib/rpl/rgtl/tests/ |
H A D | test_compact_tree_data_fixed.cxx | 39 tree.subdivide(root); in test_data_empty() 40 tree.subdivide(tree.get_child(root, c0)); in test_data_empty() 61 tree.subdivide(root); in test_data_fixed() 63 tree.subdivide(child0); in test_data_fixed()
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | b_sphere.c | 104 subdivide(glb_data *d, in subdivide() function 129 subdivide(d, v1, vi1, v12, vi12, v31, vi31, depth - 1); in subdivide() 130 subdivide(d, v2, vi2, v23, vi23, v12, vi12, depth - 1); in subdivide() 131 subdivide(d, v3, vi3, v31, vi31, v23, vi23, depth - 1); in subdivide() 132 subdivide(d, v12, vi12, v23, vi23, v31, vi31, depth - 1); in subdivide() 187 subdivide(d, vdata[tindices[i][0]], save_vertex(d, vdata[tindices[i][0]]), in glb_sphere_init()
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/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Tools/Subdivider/Uniform/ |
H A D | SubdividerT.hh | 124 return prepare(_m) && subdivide( _m, _n , _update_points ) && cleanup( _m ); in operator ()() 150 return attached_ ? subdivide( *attached_, _n , _update_points) : false; in operator ()() 173 virtual bool subdivide( MeshType& _m, size_t _n, const bool _update_points = true) = 0;
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/dports/devel/simgear/simgear-2020.3.11/simgear/math/ |
H A D | beziercurve.hxx | 40 subdivide( p1, p2, p3 ); in BezierCurve() 44 subdivide( p1, p2, p3, p4 ); in BezierCurve() 47 void subdivide( const T &p1, const T &p2, const T &p3 ) { in subdivide() function in simgear::BezierCurve 54 void subdivide( const T &p1, const T &p2, const T &p3, const T &p4 ) { in subdivide() function in simgear::BezierCurve
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | light_bounce.c | 415 float scale, float subdivide, qboolean original, radWinding_t *rw, clipWork_t *cw ) in RadSubdivideDiffuseLight() argument 436 if( maxs[ i ] - mins[ i ] > subdivide ) in RadSubdivideDiffuseLight() 451 RadSubdivideDiffuseLight( lightmapNum, ds, lm, si, scale, subdivide, qfalse, &back, cw ); in RadSubdivideDiffuseLight() 475 if( subdivide > minDiffuseSubdivide && in RadSubdivideDiffuseLight() 661 RadSubdivideDiffuseLight( lightmapNum, ds, lm, si, scale, subdivide, qtrue, &rw, cw ); in RadLightForTriangles() 771 RadSubdivideDiffuseLight( lightmapNum, ds, lm, si, scale, subdivide, qtrue, &rw, cw ); in RadLightForPatch() 820 float scale, subdivide; in RadLight() local 848 subdivide = si->lightSubdivide; in RadLight() 850 subdivide = diffuseSubdivide; in RadLight() 865 RadLightForTriangles( num, lightmapNum, lm, si, scale, subdivide, &cw ); in RadLight() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | light_bounce.c | 449 if ( maxs[ i ] - mins[ i ] > subdivide ) { in RadSubdivideDiffuseLight() 463 RadSubdivideDiffuseLight( lightmapNum, ds, lm, si, scale, subdivide, qfalse, &back, cw ); in RadSubdivideDiffuseLight() 487 if ( subdivide > minDiffuseSubdivide && in RadSubdivideDiffuseLight() 678 RadSubdivideDiffuseLight( lightmapNum, ds, lm, si, scale, subdivide, qtrue, &rw, cw ); in RadLightForTriangles() 787 RadSubdivideDiffuseLight( lightmapNum, ds, lm, si, scale, subdivide, qtrue, &rw, cw ); in RadLightForPatch() 816 RadSubdivideDiffuseLight( lightmapNum, ds, lm, si, scale, subdivide, qtrue, &rw, cw ); in RadLightForPatch() 836 float scale, subdivide; in RadLight() local 868 subdivide = si->lightSubdivide; in RadLight() 871 subdivide = diffuseSubdivide; in RadLight() 886 RadLightForTriangles( num, lightmapNum, lm, si, scale, subdivide, &cw ); in RadLight() [all …]
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/dports/graphics/mirtk/MIRTK-2.0.0-122-g38210fa/Documentation/commands/ |
H A D | subdivide-brain-image.rst | 3 .. Auto-generated by help-rst from "mirtk subdivide-brain-image -h" output 5 subdivide-brain-image 8 .. program:: subdivide-brain-image 16 subdivide-brain-image [<input>] <output> [options] 17 subdivide-brain-image [options] 23 .. include:: _descriptions/subdivide-brain-image.rst
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Revoropt/include/Revoropt/Mesh/ |
H A D | subdivision_fwd.hpp | 172 subdivide(mesh) ; in CatmullClark() 193 void subdivide( const Mesh* mesh ) ; 195 void subdivide() { in subdivide() function in Revoropt::CatmullClark 196 return subdivide(this) ; in subdivide()
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/dports/print/texlive-base/texlive-20150521-source/texk/dvisvgm/dvisvgm-1.9.2/src/ |
H A D | Bezier.cpp | 54 source.subdivide(t1, this, 0); in Bezier() 56 source.subdivide(t0, 0, this); in Bezier() 59 source.subdivide(t0, 0, &subcurve); in Bezier() 60 subcurve.subdivide((t1-t0)/(1-t0), this, 0); in Bezier() 100 void Bezier::subdivide (double t, Bezier *bezier1, Bezier *bezier2) const { in subdivide() function in Bezier 145 subdivide(0.5, &b1, &b2); in approximate()
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/dports/x11-toolkits/soqt/soqt/src/Inventor/Qt/editors/old/ |
H A D | SoGLMaterialSphere.cpp | 132 void subdivide(float *v1, float *v2, float *v3, int depth) in subdivide() function 151 subdivide(v1, v12, v31, depth-1); in subdivide() 152 subdivide(v2, v23, v12, depth-1); in subdivide() 153 subdivide(v3, v31, v23, depth-1); in subdivide() 154 subdivide(v12, v23, v31, depth-1); in subdivide() 164 subdivide(&vdata[tindices[i][0]][0], in draw_sphere()
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/dports/math/vtk6/VTK-6.2.0/Common/DataModel/Testing/Cxx/ |
H A D | CellLocator.cxx | 66 vtkNew<vtkLinearSubdivisionFilter> subdivide; in TestFindCellsAlongLine() local 67 subdivide->SetInputConnection(triangulator->GetOutputPort()); in TestFindCellsAlongLine() 68 subdivide->SetNumberOfSubdivisions(4); in TestFindCellsAlongLine() 69 subdivide->Update(); in TestFindCellsAlongLine() 72 surface->DeepCopy(subdivide->GetOutput()); in TestFindCellsAlongLine()
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/dports/java/openjdk11/jdk11u-jdk-11.0.13-8-1/src/java.desktop/share/classes/sun/java2d/marlin/ |
H A D | Dasher.java | 104 private boolean subdivide = DO_CLIP_SUBDIVIDER; field in Dasher 368 if (subdivide) { in lineTo() 370 subdivide = false; in lineTo() 375 subdivide = true; in lineTo() 886 Helpers.subdivide(recCurveStack[recLevel], in goLeft() 942 if (subdivide) { in curveTo() 944 subdivide = false; in curveTo() 949 subdivide = true; in curveTo() 1028 if (subdivide) { in quadTo() 1030 subdivide = false; in quadTo() [all …]
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