Searched refs:subplaces (Results 1 – 5 of 5) sorted by relevance
125 struct list subplaces; /* list of subplaces */ member162 struct list subplaces; member
505 list_init(&place->subplaces); in place_new()2162 if (list_empty(&place->subplaces)) { in place_save()2166 list_for_each(&place->subplaces, elem) { in place_save()2262 list_for_each(&place->subplaces, elem) { in place_start()2314 list_add(&place->subplaces, &subplace->container_link); in place_add_subplace()
925 pointer subplaces; in kern_place_load_subplaces() local933 subplaces = scm_car(sc, *args); in kern_place_load_subplaces()936 while (scm_is_pair(sc, subplaces)) { in kern_place_load_subplaces()941 cell = scm_car(sc, subplaces); in kern_place_load_subplaces()942 subplaces = scm_cdr(sc, subplaces); in kern_place_load_subplaces()
1159 (define-setf-expander values (&rest subplaces &environment env)1161 (setf-VALUES-aux subplaces env)
8438 map subplaces not getting deleted, resulting in player character's not12661 o Places can now contain subplaces, which are saved recursively within them.