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Searched refs:subplaces (Results 1 – 5 of 5) sorted by relevance

/dports/games/nazghul/nazghul-0.7.1/src/
H A Dplace.h125 struct list subplaces; /* list of subplaces */ member
162 struct list subplaces; member
H A Dplace.c505 list_init(&place->subplaces); in place_new()
2162 if (list_empty(&place->subplaces)) { in place_save()
2166 list_for_each(&place->subplaces, elem) { in place_save()
2262 list_for_each(&place->subplaces, elem) { in place_start()
2314 list_add(&place->subplaces, &subplace->container_link); in place_add_subplace()
H A Dkern.c925 pointer subplaces; in kern_place_load_subplaces() local
933 subplaces = scm_car(sc, *args); in kern_place_load_subplaces()
936 while (scm_is_pair(sc, subplaces)) { in kern_place_load_subplaces()
941 cell = scm_car(sc, subplaces); in kern_place_load_subplaces()
942 subplaces = scm_cdr(sc, subplaces); in kern_place_load_subplaces()
/dports/lang/clisp/clisp-df3b9f6fdcff22832898e89a989eb499c0f842ed/src/
H A Dplaces.lisp1159 (define-setf-expander values (&rest subplaces &environment env)
1161 (setf-VALUES-aux subplaces env)
/dports/games/nazghul/nazghul-0.7.1/
H A DChangeLog8438 map subplaces not getting deleted, resulting in player character's not
12661 o Places can now contain subplaces, which are saved recursively within them.