Home
last modified time | relevance | path

Searched refs:supportsFrameBuffer (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/
H A Dopenglsdl-graphics3d.h46 …enGLSdlGraphics3dManager(SdlEventSource *eventSource, SdlWindow *window, bool supportsFrameBuffer);
H A Dopenglsdl-graphics3d.cpp48 …penGLSdlGraphics3dManager(SdlEventSource *eventSource, SdlWindow *window, bool supportsFrameBuffer) in OpenGLSdlGraphics3dManager() argument
53 _supportsFrameBuffer(supportsFrameBuffer), in OpenGLSdlGraphics3dManager()