Searched refs:surveyToggled (Results 1 – 3 of 3) sorted by relevance
124 mutable cSignal<void ()> surveyToggled; variable
61 signalConnectionManager.connect (surveyButton->toggled, [&]() { surveyToggled(); }); in cHud()
122 …signalConnectionManager.connect (hud->surveyToggled, [&]() { gameMap->setDrawSurvey (hud->getSurve… in cGameGui()