Searched refs:suspensionCompression (Results 1 – 5 of 5) sorted by relevance
100 function suspensionCompression: CGFloat; message 'suspensionCompression';
255 self.suspensionCompression = 4.0328 raycastVehicle:SetWheelDampingCompression(i - 1, self.suspensionCompression)
207 float suspensionCompression = 4.4f; variable519 wheel.m_wheelsDampingCompression = suspensionCompression; in initPhysics()
260 float suspensionCompression = 4.0f;330 raycastVehicle.SetWheelDampingCompression(id, suspensionCompression);