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Searched refs:suspensionCompression (Results 1 – 5 of 5) sorted by relevance

/dports/lang/fpc-source/fpc-3.2.2/packages/cocoaint/src/scenekit/
H A DSCNPhysicsBehavior.inc100 function suspensionCompression: CGFloat; message 'suspensionCompression';
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/LuaScripts/
H A D46_RaycastVehicleDemo.lua255 self.suspensionCompression = 4.0
328 raycastVehicle:SetWheelDampingCompression(i - 1, self.suspensionCompression)
/dports/devel/bullet/bullet3-3.21/examples/ForkLift/
H A DForkLiftDemo.cpp207 float suspensionCompression = 4.4f; variable
519 wheel.m_wheelsDampingCompression = suspensionCompression; in initPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/ForkLift/
H A DForkLiftDemo.cpp207 float suspensionCompression = 4.4f; variable
519 wheel.m_wheelsDampingCompression = suspensionCompression; in initPhysics()
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/
H A D46_RaycastVehicleDemo.as260 float suspensionCompression = 4.0f;
330 raycastVehicle.SetWheelDampingCompression(id, suspensionCompression);