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Searched refs:sv_log (Results 1 – 9 of 9) sorted by relevance

/dports/games/qwdtools/mvdsv-0.34/src/
H A Dlog.h42 void SV_Logfile (int sv_log, qbool newlog);
45 void SV_Write_Log(int sv_log, int level, char *msg);
H A Dsv_ccmds.c84 void SV_Logfile (int sv_log, qbool newlog) in SV_Logfile() argument
92 if (logs[sv_log].sv_logfile) in SV_Logfile()
96 fclose (logs[sv_log].sv_logfile); in SV_Logfile()
97 logs[sv_log].sv_logfile = NULL; in SV_Logfile()
102 Con_Printf ("%s", logs[sv_log].message_off); in SV_Logfile()
103 logs[sv_log].log_level = 0; in SV_Logfile()
109 if (sv_log == FRAG_LOG || sv_log == MOD_FRAG_LOG) in SV_Logfile()
125 if (!(logs[sv_log].sv_logfile = fopen (name, "a"))) in SV_Logfile()
128 logs[sv_log].sv_logfile = NULL; in SV_Logfile()
132 switch (sv_log) in SV_Logfile()
[all …]
H A Dsv_main.c4024 void SV_Write_Log(int sv_log, int level, char *msg) in SV_Write_Log() argument
4029 if (!(logs[sv_log].sv_logfile && *msg)) in SV_Write_Log()
4032 if (logs[sv_log].log_level < level) in SV_Write_Log()
4037 switch (sv_log) in SV_Write_Log()
4043 /*fs_gamedir,*/ logs[sv_log].message_on, in SV_Write_Log()
4044 logs[sv_log].file_name); in SV_Write_Log()
4049 /*fs_gamedir,*/ logs[sv_log].message_on, in SV_Write_Log()
4053 if (fprintf(logs[sv_log].sv_logfile, "%s", log_msg) < 0) in SV_Write_Log()
4059 SV_Logfile(sv_log, false); in SV_Write_Log()
4063 fflush(logs[sv_log].sv_logfile); in SV_Write_Log()
[all …]
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dlog.h42 void SV_Logfile (int sv_log, qbool newlog);
45 void SV_Write_Log(int sv_log, int level, char *msg);
H A Dsv_ccmds.c84 void SV_Logfile (int sv_log, qbool newlog) in SV_Logfile() argument
92 if (logs[sv_log].sv_logfile) in SV_Logfile()
96 fclose (logs[sv_log].sv_logfile); in SV_Logfile()
97 logs[sv_log].sv_logfile = NULL; in SV_Logfile()
102 Con_Printf ("%s", logs[sv_log].message_off); in SV_Logfile()
103 logs[sv_log].log_level = 0; in SV_Logfile()
109 if (sv_log == FRAG_LOG || sv_log == MOD_FRAG_LOG) in SV_Logfile()
125 if (!(logs[sv_log].sv_logfile = fopen (name, "a"))) in SV_Logfile()
128 logs[sv_log].sv_logfile = NULL; in SV_Logfile()
132 switch (sv_log) in SV_Logfile()
[all …]
H A Dsv_main.c4024 void SV_Write_Log(int sv_log, int level, char *msg) in SV_Write_Log() argument
4029 if (!(logs[sv_log].sv_logfile && *msg)) in SV_Write_Log()
4032 if (logs[sv_log].log_level < level) in SV_Write_Log()
4037 switch (sv_log) in SV_Write_Log()
4043 /*fs_gamedir,*/ logs[sv_log].message_on, in SV_Write_Log()
4044 logs[sv_log].file_name); in SV_Write_Log()
4049 /*fs_gamedir,*/ logs[sv_log].message_on, in SV_Write_Log()
4053 if (fprintf(logs[sv_log].sv_logfile, "%s", log_msg) < 0) in SV_Write_Log()
4059 SV_Logfile(sv_log, false); in SV_Write_Log()
4063 fflush(logs[sv_log].sv_logfile); in SV_Write_Log()
[all …]
/dports/games/ufoai/ufoai-2.5-source/build/modules/
H A Dufoded.mk43 server/sv_log.cpp \
H A Dtestall.mk75 server/sv_log.cpp \
H A Dufo.mk73 server/sv_log.cpp \